Назад
Company hidden
7 дней назад

Gameplay Engineer (VR/Unity)

70 000 - 150 000$
Формат работы
remote (только USA)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Gameplay Engineer (VR/Unity) (VR multiplayer games): Developing immersive multiplayer VR games and gameplay features in Unity with an accent on C# scripting, performance optimization, and community-engaged iteration. Focus on designing gameplay mechanics, integrating assets with artists and designers, and solving networking, debugging, and smooth-performance challenges for games scaling to millions of players.

Location: Remote, U.S. only

Salary: $70,000–$150,000 per year

Company

DLVR is a game lab founded in 2021 that develops competitive, multiplayer, free-to-play, and social virtual reality games for Meta Quest.

What you will do

  • Develop gameplay mechanics and new features for VR games, including BIG BALLERS VR, Animal Rivals, and upcoming projects.
  • Design, plan, and implement gameplay systems in Unity using C#.
  • Optimize game performance to provide smooth VR experiences.
  • Test and debug gameplay systems, identifying and resolving technical issues.
  • Collaborate with artists and designers to integrate assets and designs.
  • Participate in weekly playtests with the development team and game community.

Requirements

  • Bachelor’s degree in Computer Science, Game Development, or a related field.
  • 3+ years of game development experience with Unity.
  • Strong C# programming skills.
  • Experience with VR development and optimization.
  • Knowledge of multiplayer game development and networking.
  • Ability to work independently and collaboratively, with strong problem-solving and communication skills.

Culture & Benefits

  • Remote full-time employee position for candidates based in the U.S.
  • Work with a small, high-performance team on VR games reaching a large global player base.
  • Autonomous work with direct impact on game planning, design, and implementation.
  • Community-engaged development with regular playtests involving players.
  • Equal employment opportunity practices; criminal background is not considered during hiring.

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