13 часов назад
Head of Gameplay Development (Unity)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Head of Gameplay Development (Unity): Leading the technical direction of gameplay development for a large-scale live mobile life simulation game with an accent on architecture, performance, scalability, and team leadership. Focus on solving networking, memory, and stability challenges, evolving large-scale gameplay systems, and building effective engineering structures for a team of 60+ specialists.
Location: Hybrid work from hubs in Tbilisi, Yerevan, Almaty, or Cyprus; Dubai and Limassol are also listed as locations. Relocation support is available for the employee and their family.
Company
is an independent game studio developing and operating live products, including OneState, a large-scale mobile life simulation game built in Unity.
What you will do
- Lead the Gameplay Development function and oversee a team of more than 60 specialists.
- Own the technical vision and make architectural decisions for the long-term evolution of OneState.
- Improve the quality, performance, scalability, memory usage, networking, and stability of gameplay systems.
- Manage technical debt, code quality, technical risks, release quality, and development predictability.
- Shape team structure, engineering standards, ownership areas, and collaboration across development functions.
- Work with Game Design, Product, Art, QA, and other teams to translate product and business requirements into scalable technical solutions.
Requirements
- 7+ years of experience in game development, including significant technical leadership experience.
- Deep hands-on experience with Unity and Unity-based architecture.
- Previous experience as a Technical Director, Engineering Director, Lead, or in a comparable technical leadership role.
- Experience leading large gameplay or engineering teams and operating live games at scale.
- Strong understanding of performance, scalability, technical debt, code quality, and technical decision-making.
- Fluent Russian is required.
Nice to have
- Experience working on mobile games.
- Experience with MMO or multiplayer projects.
Culture & Benefits
- Professional development investment, regular salary reviews based on performance, and a promotion system.
- Paid sick days without salary loss and support during difficult life situations.
- Minimal bureaucracy and a focus on practical processes.
- Flexible engagement options, including official employment in Kazakhstan, Cyprus, and Dubai, contractor agreements, and other suitable formats.
- Relocation support is provided for the employee and their family.
Hiring process
- Application and CV review.
- HR interview followed by technical interviews and, in some cases, a test assignment.
- Final interview, offer, and onboarding.
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