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3 дня назад

Senior Engineer, Graphics

Формат работы
remote (только Europe)/hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK/Spain/Ireland +1 еще
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Engineer, Graphics (Vulkan/Metal): Developing and optimizing real-time rendering features for an unannounced cross-platform Strategy/MMO game with an accent on mobile GPU performance, modern visibility systems, and high-quality visuals. Focus on GPU-driven rendering, shader optimization, clustered lighting, global illumination, profiling, and memory-efficient render pipelines across device tiers.

Location: Remote in the UK, Ireland, Portugal or Spain, or hybrid from the Barcelona hub. Visa sponsorship is supported from any of these locations.

Company

hirify.global is a global video game and interactive entertainment company developing, publishing and operating mobile, web, PC and console games.

What you will do

  • Develop and optimize real-time rendering features for mobile platforms using Vulkan on Android and Metal on iOS.
  • Implement clustered and meshlet-based geometry systems, GPU-driven visibility, culling and level of detail.
  • Integrate clustered or tiled lighting, temporal anti-aliasing, super-resolution and scalable real-time global illumination.
  • Write and optimize HLSL, GLSL and MSL shaders for power-efficient mobile performance.
  • Profile CPU and GPU performance and analyze bottlenecks with RenderDoc, Perfetto, Xcode GPU Debugger and Mali/Snapdragon profilers.
  • Design GPU memory layouts, draw submission strategies and render-pass optimizations while collaborating with engine and content teams.

Requirements

  • 5+ years of graphics programming experience focused on mobile platforms.
  • Strong C++ skills and experience with performance-critical rendering code.
  • Solid knowledge of Vulkan and/or Metal APIs.
  • Experience with Unity Scriptable Render Pipeline, including extending or customizing SRPs.
  • Understanding of mobile GPU architecture, including tiling, bandwidth and power constraints.
  • Proficiency in GPU performance profiling and optimization workflows.
  • Familiarity with compute-based rendering, GPU-driven pipelines and modern culling or visibility approaches.

Nice to have

  • Experience with UE5 Nanite, Lumen or equivalent advanced rendering solutions.
  • Background in custom engine development or low-level rendering systems.
  • Contributions to open-source graphics tools or technical publications.
  • Cross-platform rendering experience beyond mobile, including PC or console.

Culture & Benefits

  • Work on an ambitious, unannounced cross-platform Strategy/MMO title in its early development stages.
  • Collaborate with a global team developing and operating games across mobile, web, PC and console.
  • Choose remote work from the UK, Ireland, Portugal or Spain, or hybrid work from the Barcelona hub.
  • Employment is based on merit and qualifications, with equal-opportunity and non-discrimination commitments.

Hiring process

  • Apply only through hirify.global’s official website and verify that Talent Partner communications come from an @hirify.global.com email address.
  • hirify.global will never request payment or financial information during the application or hiring process.

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