Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чётко очерченная senior-позиция в графике у крупной игровой студии: предстоит работать над современным рендерингом для нового кроссплатформенного проекта, но зарплата не указана.
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Чёткие задачи
Крупная студия
Новый проект
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Текст:
Hirify AI/Оригинал
TL;DR
Senior Engineer, Graphics (Vulkan/Metal): Developing and optimizing real-time rendering features for an unannounced cross-platform Strategy/MMO game with an accent on mobile GPU performance, modern visibility systems, and high-quality visuals. Focus on GPU-driven rendering, shader optimization, clustered lighting, global illumination, profiling, and memory-efficient render pipelines across device tiers.
Location: Remote in the UK, Ireland, Portugal or Spain, or hybrid from the Barcelona hub. Visa sponsorship is supported from any of these locations.
Company
hirify.global is a global video game and interactive entertainment company developing, publishing and operating mobile, web, PC and console games.
What you will do
Develop and optimize real-time rendering features for mobile platforms using Vulkan on Android and Metal on iOS.
Implement clustered and meshlet-based geometry systems, GPU-driven visibility, culling and level of detail.
Integrate clustered or tiled lighting, temporal anti-aliasing, super-resolution and scalable real-time global illumination.
Write and optimize HLSL, GLSL and MSL shaders for power-efficient mobile performance.
Profile CPU and GPU performance and analyze bottlenecks with RenderDoc, Perfetto, Xcode GPU Debugger and Mali/Snapdragon profilers.
Design GPU memory layouts, draw submission strategies and render-pass optimizations while collaborating with engine and content teams.
Requirements
5+ years of graphics programming experience focused on mobile platforms.
Strong C++ skills and experience with performance-critical rendering code.
Solid knowledge of Vulkan and/or Metal APIs.
Experience with Unity Scriptable Render Pipeline, including extending or customizing SRPs.
Understanding of mobile GPU architecture, including tiling, bandwidth and power constraints.
Proficiency in GPU performance profiling and optimization workflows.
Familiarity with compute-based rendering, GPU-driven pipelines and modern culling or visibility approaches.
Nice to have
Experience with UE5 Nanite, Lumen or equivalent advanced rendering solutions.
Background in custom engine development or low-level rendering systems.
Contributions to open-source graphics tools or technical publications.
Cross-platform rendering experience beyond mobile, including PC or console.
Culture & Benefits
Work on an ambitious, unannounced cross-platform Strategy/MMO title in its early development stages.
Collaborate with a global team developing and operating games across mobile, web, PC and console.
Choose remote work from the UK, Ireland, Portugal or Spain, or hybrid work from the Barcelona hub.
Employment is based on merit and qualifications, with equal-opportunity and non-discrimination commitments.
Hiring process
Apply only through hirify.global’s official website and verify that Talent Partner communications come from an @hirify.global.com email address.
hirify.global will never request payment or financial information during the application or hiring process.
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