9 дней назад
Unity Technical Artist (Mobile Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unity Technical Artist (Mobile Games): Optimizing rendering, shaders, assets, and content pipelines for a mobile multiplayer shooter with a Battle Royale mode, with an accent on CPU/GPU profiling, mobile hardware constraints, and cross-functional technical support. Focus on identifying performance bottlenecks, building art pipeline tools, optimizing VFX and 3D assets, and supporting stable visual quality across Android and iOS devices.
Location: Remote from anywhere in the world; fully remote with flexible working hours.
Company
provides development solutions for mobile game developers and has completed more than 400 projects for partners including EA, Sony, Disney, Rovio, and Ubisoft.
What you will do
- Identify and resolve performance bottlenecks in assets, shaders, and rendering.
- Optimize textures, models, animations, VFX, and other art assets for Android and iOS devices.
- Profile CPU and GPU performance and implement optimization solutions.
- Develop tools and scripts that support efficient art pipelines.
- Collaborate with artists and developers on performance best practices and provide technical guidance.
- Support UI/UX-related programming tasks for the development team.
Requirements
- More than 5 years of experience in the gaming industry.
- Professional experience as a Technical Artist with a portfolio demonstrating performance optimization skills.
- Strong Unity expertise and experience with profiling tools such as PIX, RenderDoc, or similar.
- Experience with C#, C++, HLSL, GLSL, and Unity Shader Graph.
- Experience optimizing games for a wide range of Android and iOS devices.
- Strong analytical, problem-solving, communication, and teamwork skills.
Nice to have
- Experience with mobile shooters, multiplayer games, or Battle Royale projects.
- Understanding of performance considerations in real-time multiplayer games.
- Experience with GPU/CPU optimization, draw calls, batching, overdraw, memory usage, and mobile rendering constraints.
- Experience optimizing VFX, shaders, animations, and 3D assets for mobile platforms.
Culture & Benefits
- Part-time employment with a fully remote work arrangement.
- Flexible working hours.
- Freedom of action with minimal bureaucracy and no micromanagement.
- Respectful, supportive culture based on mastery, maturity, trust, care, and a positive mindset.
- Opportunities for professional growth and development.
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