2 дня назад
Senior Game Artist (Mobile Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Game Artist (Mobile Games) (Stylized 2D/3D Art and Unity): Creating visual concepts and production-ready assets for a new IP-centric mobile game with an accent on stylized design, 3D production, and real-time implementation. Focus on taking assets from concept through modeling, texturing, optimization, and Unity integration while maintaining visual consistency and mobile performance.
Company
is an interactive entertainment company focused on mobile games, including the Candy Crush franchise and other globally played titles.
What you will do
- Create visual concepts for characters, props, environments, features, events, and gameplay elements.
- Produce stylized, production-ready 2D and 3D assets across the full art pipeline.
- Model, texture, optimize, and implement assets in Unity.
- Review in-engine assets for visual quality, technical requirements, readability, materials, lighting, and consistency.
- Collaborate with Art Direction, Game Design, Technical Art, and Unity developers to solve creative and implementation challenges.
- Support other artists through feedback, best practices, workflow improvements, and documentation.
Requirements
- Strong portfolio demonstrating concept art, visual design, and 3D game art.
- Strong drawing, shape language, color, composition, and stylized design skills.
- Solid 3D production skills including modeling, texturing, materials, optimization, and asset consistency.
- Strong experience implementing art assets in Unity and troubleshooting in-engine issues.
- Understanding of real-time game art constraints, mobile performance requirements, and stylized art pipelines.
- Strong communication, feedback, quality control, and production-readiness skills, with the ability to mentor or support other artists.
Nice to have
- Experience with casual, mobile, or family-friendly games.
- Experience with Blender, Photoshop, Clip Studio Paint, Substance Painter, or ZBrush.
- Knowledge of basic shaders, materials, lighting, and prefab workflows in Unity.
- Experience supporting live features, events, seasonal content, basic animation, or VFX.
Culture & Benefits
- Opportunity to shape the visual quality of a major global mobile game IP.
- Collaborative art environment focused on craft, clarity, and polish.
- Work across concept creation, 3D production, and in-engine implementation.
- Culture based on trust, ownership, teamwork, and constructive feedback.
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