3 дня назад
3D Graphic Artist (Mobile Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Graphic Artist (Mobile Games) (3D modeling/texturing): Creating low- and high-poly assets for mobile games, including characters, environments, and props, with an accent on modeling, UV mapping, baking, texturing, rendering, and engine integration. Focus on optimizing assets for mobile performance, adapting to evolving pipelines and art styles, and delivering production-ready content within project timelines.
Location: Hybrid, Hanoi, Vietnam; 5 working days per week with up to 3 days working from home
Company
develops and publishes video games across multiple platforms, including mobile titles created by multicultural teams.
What you will do
- Create low-poly 3D models for characters, environments, and props.
- Produce high-poly sculptures according to art briefs, instructions, and feedback.
- Complete the 3D production pipeline, including modeling, UV and normal map baking, texturing, rendering, and engine implementation.
- Track and update tasks in Jira and provide clear progress updates.
- Collaborate with artists, game designers, developers, and QA specialists.
- Deliver technically compliant assets within project timelines and adapt to new tools, engines, workflows, and art styles.
Requirements
- Solid foundation in 3D modeling, texturing, lighting, and rendering for mobile games.
- Proficiency with industry-standard tools such as Maya, 3ds Max, Blender, or ZBrush, plus Substance 3D Painter and Photoshop.
- Understanding of mobile performance constraints, including polygon counts, texture atlases, and LODs.
- Strong understanding of form, silhouette, color, and visual storytelling in stylized or realistic art styles.
- Clear communication, constructive response to feedback, flexibility, and effective cross-discipline collaboration.
- Genuine interest in video games and willingness to learn new tools, pipelines, and techniques.
Culture & Benefits
- Hybrid working model with up to 3 work-from-home days per week.
- Paid annual, sick, Christmas, and birthday leave, plus a leave scheme and wellness benefits.
- Mandatory insurance fully covered, with additional healthcare insurance.
- Monthly lunch allowance, home office support, annual salary reviews, and bonuses.
- Training through internal programs, sponsored courses, e-learning platforms, and collaboration with experts worldwide.
- Relocation support is available for international candidates joining from overseas.
Hiring process
- 30-minute HR screening call.
- Practical test.
- Interview with the GFX Studio Artist Lead and Producer.
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