17 дней назад
Expert Character Artist
127 500 - 188 700$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Expert Character Artist (Game Development): Creating benchmark characters, creatures, and weapons for a game project through sculpting, modeling, topology, UVs, texturing, materials, and Unreal Engine integration with an accent on production-ready real-time character pipelines and visual problem solving. Focus on establishing character-art standards, solving complex technical and artistic challenges, mentoring artists, and overseeing external vendor deliverables.
Location: San Mateo, California, United States
Salary: $127,500–$188,700 per year
Company
31st Union is a diverse game development team within , focused on building high-quality games through collaborative and inclusive production.
What you will do
- Create benchmark characters, creatures, and weapons from high-resolution sculpts through modeling, topology, UVs, baking, texture painting, materials, and engine integration.
- Translate concepts and creative briefs into production-ready assets supporting gameplay, animation, narrative, and the project’s art direction.
- Establish visual and technical standards through benchmark assets, documentation, and workflow improvements.
- Collaborate with art and cross-discipline teams to ensure assets deform, perform, and read correctly in game.
- Mentor artists through critique and example-setting while managing complex assignments, priorities, dependencies, and risks.
- Oversee external art vendors by clarifying expectations, reviewing deliverables, and providing actionable feedback.
Requirements
- Typically 8+ years of professional character art experience in games, including contributions to multiple shipped titles.
- An exceptional online portfolio with breakdowns demonstrating artistic judgment, technical execution, and stylistic range.
- Mastery of anatomy, proportion, costume, color, materials, and design.
- Expert command of real-time character pipelines, including high-resolution sculpting and modeling, game topology, UVs, texturing, PBR and NPR materials, performance optimization, and engine integration.
- Expert proficiency with ZBrush, Maya, Substance 3D Painter, Unreal Engine, Photoshop, or equivalent software.
- Ability to work independently, solve complex visual and technical problems, collaborate across disciplines, communicate clearly, and mentor other artists.
Culture & Benefits
- Collaborative environment built around inclusivity, safety, trust, growth, and innovation.
- Medical, dental, vision, and basic life insurance coverage for eligible full-time employees.
- Paid holidays, vacation, sick days, parental leave, and compassionate leave.
- Mental health, wellbeing, family planning, commuter, and fitness reimbursement benefits.
- Eligibility for bonus or equity awards, a 401(k) plan, and an Employee Stock Purchase Program.
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