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Описание вакансии
Текст:
TL;DR
QA Engineer III (Accessibility) (Game Development): Defining and executing accessibility testing strategies for games, web, video, and other digital experiences with an accent on assistive technologies, accessibility standards, and risk-based quality practices. Focus on building reusable testing guidance and tools, analyzing quality metrics, and coaching teams to deliver inclusive player experiences.
Company
Riot Games develops games and digital experiences focused on delivering high-quality player experiences.
What you will do
- Define accessibility test approaches and integrate them into QA strategies, test plans, regression processes, and release readiness.
- Plan, execute, and guide manual and automated accessibility testing across games, web, video, and other digital experiences.
- Test with screen readers, keyboard navigation, controller input, and flash-rate testing tools.
- Conduct accessibility audits and regression testing, then translate findings into defects, user stories, quality reports, and remediation guidance.
- Triage accessibility risks, establish quality metrics, and use defect trends and player feedback to drive decisions.
- Create reusable guidance, tools, checklists, and training while coaching QA professionals, external testers, and product partners.
Requirements
- 5+ years of software quality assurance experience with successful product or feature delivery.
- Experience designing and executing test approaches, test plans, test cases, and quality reporting.
- Accessibility testing experience, including manual testing and familiarity with automated testing tools or frameworks.
- Experience using JAWS, NVDA, VoiceOver, keyboard navigation, and flash-rate or photosensitivity testing tools such as Harding or PEAT.
- Strong understanding of WCAG, WAI-ARIA, Section 508, CVA, and EAA, with the ability to advise technical and non-technical partners.
- Experience with coaching or mentoring, continuous improvement, cross-functional collaboration, software development life cycle practices, Jira, and Confluence.
Nice to have
- Experience testing games or interactive experiences on PC, console, or mobile platforms.
- Experience with Unity, Unreal, HTML, CSS, JavaScript, or accessibility test automation and reusable QA infrastructure.
- Experience establishing quality metrics, working with distributed teams or external testing partners, and incorporating feedback from players with disabilities.
- ISTQB, ICAgile Agile Testing, or comparable certification.
Culture & Benefits
- Collaborative environment focused on player empathy, inclusion, and player-first decision-making.
- Open paid time off policy and flexible work schedules.
- Medical, dental, and life insurance.
- Parental leave for employees, spouses or domestic partners, and children.
- 401(k) with company match.
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