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8 дней назад

Character Content Manager (AAA Games)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Character Content Manager (AAA Games): Coordinating high-volume character art assets and optimizing production pipelines for a AAA multiplayer game with an accent on outsourcing logistics, asset tracking, and cross-disciplinary dependencies. Focus on managing vendor milestones, improving Jira and ShotGrid workflows, and resolving risks across Character Art, Rigging, Animation, and Tech Art.

Location: Montreal, Canada

Company

hirify.global develops PlayStation hardware, network services, and entertainment experiences. Haven Studios is building a new exclusive AAA multiplayer IP as part of PlayStation Studios and the first Sony game development team in Canada.

What you will do

  • Coordinate the daily intake, triage, and routing of character art assets, including high-poly and low-poly models, textures, rigs, and blendshapes.
  • Manage delivery milestones, service-level commitments, and workflows with external development and outsourcing partners.
  • Design, maintain, and optimize asset tracking systems across Jira, ShotGrid/Flow Production Tracking, and Confluence.
  • Identify production bottlenecks and manage dependencies between Character Art, Rigging, Animation, and Tech Art.
  • Facilitate feedback between internal Art Directors and Leads, external partners, and Producers.
  • Plan character team sprints, report asset readiness, and escalate schedule risks to the Lead Producer.

Requirements

  • Experience in a large-scale, full-cycle AAA game production environment with content-heavy art, outsourcing, maps, or asset management pipelines.
  • Strong practical knowledge of Agile, Scrum, or Waterfall methodologies adapted to game production.
  • Advanced Jira expertise, including custom workflows, automation, and advanced filtering, plus experience with asset tracking tools such as ShotGrid/Flow, Miro, or Airtable.
  • Experience managing external development partnerships, asset specifications, vendor milestones, and delivery processes.
  • Excellent communication, diplomacy, and risk-management skills across technical, creative, and external business teams.
  • Solid understanding of the game art asset lifecycle and production pipeline.

Nice to have

  • Experience shipping a live-service or Games as a Service title.
  • Experience with Maya, Blender, Perforce/Helix Core, or Unreal Engine integration tools.
  • Character Art experience.
  • Python scripting or experience developing custom tools.
  • French and English bilingualism is an advantage given the studio location in Montreal.

Culture & Benefits

  • Work within Haven Studios, a PlayStation Studios team focused on building a new AAA multiplayer IP.
  • Collaborate with internal teams and international external development partners.
  • Operate in a culture built around kindness, adaptability, and courage.
  • Background checks are conducted at the offer stage for new employees.

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