1 день назад
Senior Gameplay Engineer (Unreal Engine/C++)
69 - 107$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior Gameplay Engineer (Unreal Engine/C++): Building and iterating on gameplay systems for Guild Wars 3 with an accent on translating design goals into performant, maintainable C++ and Unreal Engine solutions. Focus on prototyping gameplay features, debugging and optimizing systems, collaborating with designers, and using playtest feedback to refine player experiences.
Location: Remote-friendly; candidates local to Bellevue, Washington, are prioritized and should be open to occasional onsite collaboration.
Pay: $68.79–$106.62 per hour, with overtime pay when applicable.
Company
develops and publishes the Guild Wars game series and is building online worlds for millions of players worldwide.
What you will do
- Prototype, build, and iterate on gameplay systems and features for Guild Wars 3.
- Translate design goals into practical technical solutions while evaluating options and tradeoffs.
- Develop high-quality gameplay code using C++ and Unreal Engine 5.
- Diagnose, debug, profile, and optimize gameplay systems for performance and stability.
- Participate in regular playtests and use feedback to refine features and systems.
- Collaborate with designers and technical and non-technical teammates while sharing Unreal Engine best practices.
Requirements
- Bachelor’s degree in Computer Science or a related field, or equivalent education, training, and experience.
- At least 5 years of programming experience, including professional C++ development.
- Strong professional experience with Unreal Engine 5.
- Experience developing and shipping gameplay systems or features throughout game development.
- Strong debugging, problem-solving, optimization, communication, and collaboration skills.
- A practical, iterative approach to gameplay development and a passion for building player experiences.
Nice to have
- Experience shipping a game with Unreal Engine.
- Experience with AAA, multiplayer, or live-service games.
- Console development experience.
- Experience profiling and optimizing gameplay systems in Unreal Engine.
Culture & Benefits
- Remote-friendly work with occasional onsite collaboration.
- Hourly contract with overtime pay when applicable.
- Benefits eligibility through a third-party employer, including medical, dental, and vision coverage.
- Access to a 401(k) and flexible and dependent care accounts.
- Collaborative development across design, engineering, and other disciplines.
Hiring process
- Applications are accepted until September 28 at 10:00 a.m. Pacific Time, unless the deadline is extended.
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