Назад
2 дня назад

Unreal Engine Developer (UI)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Serbia/Armenia
hhВакансия с HeadHunter. Контакт ведёт на hh.ru

Мэтч & Сопровод

Покажет вашу совместимость и напишет письмо

Описание вакансии

Текст:
/
TL;DR
Unreal Engine Developer (UI) (Unreal Engine 5/C++): Developing and evolving UI systems for SPINE, a single-player third-person action game with cinematic gun-fu combat, with an accent on cross-platform architecture, artist workflows, and maintainable code. Focus on architecting complex game UI, supporting Unreal Engine tools and systems, investigating technical issues, and coordinating engineering planning for a PC and console title.

Location: Remote from all over the world; working hours are 10 AM to 7 PM GMT+3, with possible adjustment. The posting also lists Serbia and Yerevan.

Company

Nekki is a game development studio with over 20 years of experience creating mobile, PC, and console games, including Shadow Fight, Vector, SPINE, and Fight Me.

What you will do

  • Own and drive the development, maintenance, and evolution of UI systems for SPINE.
  • Collaborate with UI artists, support their workflows, and guide them on Unreal Engine UI best practices.
  • Support new and existing systems, maintain technical documentation, and prevent design decay.
  • Provide technical troubleshooting support to other teams.
  • Participate in technical discovery, requirements gathering, work breakdown, estimation, and prioritization.
  • Maintain high code quality through sustainable architecture, maintainability, and code reviews.

Requirements

  • 3+ years of hands-on software engineering experience in game development.
  • Experience shipping Unreal Engine games for PC or console.
  • Experience architecting UI systems for cross-platform PC or console games.
  • Proficiency in C++ and strong problem-solving skills for complex systems.
  • Strong communication and cross-disciplinary collaboration skills.
  • Fluent Russian communication is required.

Nice to have

  • Experience with CommonUI, UMG Viewmodel, Gameplay Systems and GAS, or Custom Editor Tools.
  • Experience with third-person action games.
  • Deep familiarity with Unreal Engine source code.

Culture & Benefits

  • Remote work from all over the world.
  • Flexible working hours around the 10 AM to 7 PM GMT+3 schedule.
  • Professional development support, including specialized conferences and educational events.
  • Friendly, informal environment with shared gaming interests and internal game jams.
  • Competitive salary based on professional qualifications.

Hiring process

  • Applications are reviewed, and candidates who do not hear back within 7–10 days are not moving forward.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →