2 дня назад
Unreal Engine Developer (UI)
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Текст:
TL;DR
Unreal Engine Developer (UI) (Unreal Engine 5/C++): Developing and evolving UI systems for SPINE, a single-player third-person action game with cinematic gun-fu combat, with an accent on cross-platform architecture, artist workflows, and maintainable code. Focus on architecting complex game UI, supporting Unreal Engine tools and systems, investigating technical issues, and coordinating engineering planning for a PC and console title.
Location: Remote from all over the world; working hours are 10 AM to 7 PM GMT+3, with possible adjustment. The posting also lists Serbia and Yerevan.
Company
Nekki is a game development studio with over 20 years of experience creating mobile, PC, and console games, including Shadow Fight, Vector, SPINE, and Fight Me.
What you will do
- Own and drive the development, maintenance, and evolution of UI systems for SPINE.
- Collaborate with UI artists, support their workflows, and guide them on Unreal Engine UI best practices.
- Support new and existing systems, maintain technical documentation, and prevent design decay.
- Provide technical troubleshooting support to other teams.
- Participate in technical discovery, requirements gathering, work breakdown, estimation, and prioritization.
- Maintain high code quality through sustainable architecture, maintainability, and code reviews.
Requirements
- 3+ years of hands-on software engineering experience in game development.
- Experience shipping Unreal Engine games for PC or console.
- Experience architecting UI systems for cross-platform PC or console games.
- Proficiency in C++ and strong problem-solving skills for complex systems.
- Strong communication and cross-disciplinary collaboration skills.
- Fluent Russian communication is required.
Nice to have
- Experience with CommonUI, UMG Viewmodel, Gameplay Systems and GAS, or Custom Editor Tools.
- Experience with third-person action games.
- Deep familiarity with Unreal Engine source code.
Culture & Benefits
- Remote work from all over the world.
- Flexible working hours around the 10 AM to 7 PM GMT+3 schedule.
- Professional development support, including specialized conferences and educational events.
- Friendly, informal environment with shared gaming interests and internal game jams.
- Competitive salary based on professional qualifications.
Hiring process
- Applications are reviewed, and candidates who do not hear back within 7–10 days are not moving forward.
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