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Activision 2027 Summer Internships - Game Engineering (Game Development)

20 - 50$
Формат работы
onsite
Тип работы
project
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Activision 2027 Summer Internships - Game Engineering (C++/Game Development): Building and supporting gameplay, audio, physics, UI, online, and multiplayer systems for shipping game titles with an accent on C++, 3D mathematics, client/server architecture, and player-facing experiences. Focus on implementing game mechanics, collision and simulation systems, interface frameworks, audio tools, and backend integrations across Call of Duty-related development teams.

Location: In-person in the United States; hosting locations include Playa Vista, California; Middleton, Wisconsin; and Woodland Hills, California. Candidates must currently reside in the US or be open to relocating to the US.

Salary: $20.00–$50.00 hourly.

Company

Activision develops and publishes interactive entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.

What you will do

  • Complete a meaningful 12-week game engineering project under the guidance of a mentor.
  • Develop audio systems and tools that support responsive gameplay audio and content creation.
  • Implement gameplay features and mechanics for shipping game titles.
  • Build physics features involving collision geometry, simulation, queries, kinematics, and physical behavior.
  • Support online, UI, multiplayer, progression, commerce, and player-facing systems across game clients and backend services.
  • Develop game UI framework components, menus, and interactive interfaces.

Requirements

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s program and graduating between December 2027 and June 2028.
  • Available for a 12-week internship starting in mid-May or mid-June.
  • Currently residing in the US or willing to relocate to the US; all internships are conducted in person.
  • Proficiency in a programming language, preferably C++; physics roles require strong C++ proficiency and knowledge of 3D mathematics and linear algebra.
  • Ability to collaborate, communicate clearly, solve problems in an organized way, learn quickly, and manage time effectively.
  • Resume required with application.

Nice to have

  • Game programming experience, personal or professional.
  • Experience with audio middleware such as Wwise or FMOD.
  • Knowledge of UI editors, networking, multiplayer systems, distributed systems, audio technology, or physical behavior simulation.

Culture & Benefits

  • Mentored work on active game development projects with cross-functional engineering teams.
  • Relocation services may include flights, trains, or mileage reimbursement.
  • Living stipend available to help with housing, utilities, commuting, and miscellaneous costs.
  • Eligible interns may receive medical, dental, vision, financial, paid leave, and wellbeing benefits.
  • Additional benefits may include games, fitness programs, tuition reimbursement, and 401(k) participation, subject to eligibility.

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