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2 дня назад

Activision 2027 Summer Internships - Game Engineering (C++)

20 - 50$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Релокация
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
Activision 2027 Summer Internships - Game Engineering (C++): Building gameplay, physics, UI, online, audio, and player-facing systems for shipping games with an accent on C++ programming, 3D mathematics, networking, and game engine technology. Focus on implementing new gameplay mechanics, developing collision and simulation systems, connecting client and backend services, and creating responsive interfaces and audio experiences.

Location: In-person internships in the United States, hosted in Playa Vista, California; Middleton, Wisconsin; and Woodland Hills, California. Candidates must currently reside in the US or be open to relocating to the US.

Salary: $20.00–$50.00 hourly.

Company

Activision develops and publishes interactive entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk’s Pro Skater, and Guitar Hero.

What you will do

  • Develop systems and tools that support gameplay, audio, UI, online features, and player experiences.
  • Implement new features and mechanics in a shipping game title with guidance from experienced engineers.
  • Build physics systems involving collision geometry, simulation, queries, kinematics, and physical behavior.
  • Contribute to client/server systems, networking, multiplayer features, social systems, progression, commerce, and backend integrations.
  • Develop game UI framework components and player-facing menus, buttons, and interfaces.
  • Collaborate with engineers, designers, content creators, and teams working across multiple projects.

Requirements

  • Currently enrolled in a certificate, associate’s, bachelor’s, or master’s program and graduating between December 2027 and June 2028.
  • Available for a 12-week internship beginning in mid-May or mid-June.
  • Proficiency in a programming language, preferably C++; strong C++ proficiency is required for several tracks.
  • Knowledge of 3D mathematics and linear algebra; physics candidates should also understand kinematics and physical behavior simulation.
  • Understanding of client/server architecture, networking fundamentals, multiplayer systems, or UI fundamentals, depending on the selected track.
  • Clear communication, organized problem-solving, collaboration, learning agility, and effective time management.

Nice to have

  • Game programming experience through personal or professional projects.
  • Experience with audio programming, Wwise, or FMOD.
  • Experience with UI editors and familiarity with player-centered design.

Culture & Benefits

  • Meaningful project work with mentoring and tools to support learning.
  • In-person internship with optional relocation services and a living stipend for housing, utilities, commuting, and miscellaneous costs.
  • Eligible benefits may include medical, dental, vision, health accounts, insurance, and a 401(k) with company match.
  • Paid holidays, vacation, sick time, floating holidays, parental leave, and wellbeing programs may be available based on eligibility.
  • Access to free or discounted games and other voluntary benefit programs.

Hiring process

  • Applicants must submit a resume.
  • Specific compensation and local pay details are discussed during the hiring process.

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