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6 дней назад

Producer (UX/UI)

Формат работы
hybrid
Тип работы
fulltime
Английский
b2
Страна
Poland/Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Producer (UX/UI): Managing the development and delivery of player-facing interfaces, navigation systems, and visual communication tools for a new AAA game IP with an accent on UX/UI and localization production pipelines. Focus on coordinating cross-disciplinary teams, tracking interface iteration from wireframes to final implementation, and solving accessibility, localization, performance, and cross-platform complexity challenges.

Location: Warsaw, Poland or Malmö, Sweden; onsite work four days per week

Company

Activision develops and publishes major video game franchises and is creating a new IP with Elsewhere Entertainment.

What you will do

  • Define, plan, and manage the UX/UI roadmap with UX, UI, and production leadership.
  • Translate visual identity and user experience goals into structured deliverables, schedules, and milestones.
  • Coordinate Engineering, Game Design, Localization, QA, Technical Art, and creative teams across menus and HUD elements.
  • Track UI iteration from wireframes and prototypes through final implementation, polish, and bug fixing.
  • Manage workload distribution, resource planning, review cycles, usability feedback, and UX/UI bug triage.
  • Identify risks related to technical performance, localization dependencies, accessibility, and cross-platform interface complexity.

Requirements

  • Proven production or project management experience in games, supporting UX, UI, or Graphic Design teams.
  • Strong understanding of UX/UI pipelines from wireframing and prototyping to asset integration and technical optimization.
  • Experience supporting creative and engineering teams in an AAA development environment.
  • Ability to bridge communication between creative UI artists and technical software or engine engineers.
  • Experience creating and tracking detailed production schedules using Agile or Waterfall methodologies.
  • Experience with Jira, Confluence, or equivalent project management and bug-tracking tools.

Nice to have

  • Familiarity with Figma, Adobe Creative Suite, UMG, Unity UI, or similar tools.
  • Experience with early-stage UX prototyping or defining interface pillars for a new AAA franchise.
  • Passion for accessibility and inclusive player experiences.
  • Interest in a variety of video game genres and titles.

Culture & Benefits

  • Collaborative environment focused on inclusivity, mutual respect, empathy, and professionalism.
  • Opportunity to support a new game IP and work with experienced developers across disciplines.
  • Work arrangement may change at the company’s discretion to meet business needs.

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