2 дня назад
3D Artist (Generalist) (Roblox)
30 - 45$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Artist (Generalist) (Roblox): Creating characters, vehicles, props, and full environments for UGC games and branded interactive experiences with an accent on realistic and stylized modeling, clean topology, UVs, textures, and Roblox optimization. Focus on carrying assets from concept through game-ready delivery, optimizing performance across devices, and iterating with art directors, technical artists, game designers, and clients.
Location: Remote, based in Los Angeles, California, United States. Availability required during PST core hours, Monday-Friday, 9:00 AM-6:00 PM.
Compensation: $30-$45 per hour
Company
is a Los Angeles-based creative studio producing branded content, social experiences, and interactive UGC gaming experiences for leading brands, artists, and studios.
What you will do
- Model characters, vehicles, props, and full environments in both realistic and stylized art directions.
- Take assets from concept and blockout through final game-ready delivery, including topology, UVs, textures, and FBX export.
- Optimize assets for Roblox streaming, gameplay efficiency, and performance across different devices.
- Collaborate with art directors, technical artists, game designers, clients, and stakeholders to maintain visual consistency.
- Present work, participate in reviews and brainstorming, interpret feedback, and iterate quickly.
- Manage the workload independently and deliver high-quality assets at a strong pace.
Requirements
- 3+ years of 3D modeling experience in games, interactive media, or real-time production.
- Portfolio demonstrating realistic and stylized work across at least two of these areas: characters, vehicles, or environments.
- Proficiency with Roblox Studio, Roblox building workflows, and optimization techniques such as StreamingEnabled and low-poly design.
- Experience with Blender, Maya, or equivalent 3D software, including exporting FBX files compatible with Roblox.
- Strong understanding of topology, UVs, lighting, composition, layout, integration, and performance troubleshooting.
- Strong verbal and written communication skills, with the ability to manage work independently and collaborate across functions.
Nice to have
- Experience with Substance Painter or Substance Designer.
- Lighting experience for cinematic environments.
- Knowledge of avatar rigging or custom character controllers in Roblox.
- Experience creating Roblox plugins or custom development tools.
- Familiarity with Unity or Unreal.
Culture & Benefits
- Hourly freelance contract.
- Remote work with required PST core-hour availability.
- Collaborative environment focused on creativity and high-quality interactive experiences.
- Work across Roblox, Fortnite, Rec Room, ZEPETO, and other UGC gaming platforms.
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