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2 дня назад

Technical UI/UX Designer (Unreal Engine)

30 000 - 35 000MXN
Формат работы
remote (только Mexico)
Тип работы
fulltime
Грейд
junior
Английский
b2
Страна
Mexico
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Technical UI/UX Designer (Unreal Engine): Designing and implementing player-centered interfaces and scalable UI systems for AAA video games with an accent on wireframes, prototypes, UMG, Blueprint scripting, and motion graphics. Focus on building data-driven interfaces, profiling UI performance and memory usage, and maintaining consistent experiences across PC, console, and mobile platforms.

Location: Remote, Mexico; Mexico City

Salary: MXN 30,000–35,000 gross per month

Company

hirify.global develops video game projects, including AAA titles, and works with multidisciplinary production teams.

What you will do

  • Design features and UI screens by creating wireframes, documentation, and prototypes.
  • Implement shipping-quality UI/UX directly in Unreal Engine and prototype design concepts.
  • Architect scalable, data-driven UI systems that adapt as designs evolve.
  • Break features into scoped tasks and identify risks and dependencies early.
  • Profile UI widgets and assets for performance and memory budgets across PC, consoles, and mobile.
  • Collaborate with designers, artists, engineers, and producers to improve workflows, documentation, and feedback quality.

Requirements

  • At least one year of technical UI design experience in the game industry.
  • 1–2 years of Unreal Engine 5 experience in a design or UI/UX design capacity on production-quality professional, academic, or personal projects.
  • Expertise in Unreal Engine implementation, including UMG, Blueprint scripting, and motion graphics.
  • Strong knowledge of UX and game design processes from concept to completion, plus familiarity with coding principles such as data types, logical operators, functions, and inheritance.
  • Experience with Figma, Miro, Axure, InVision, or comparable prototyping tools, and familiarity with Photoshop, Illustrator, or similar art tools.
  • English proficiency at B2 level or higher is required; CVs must be submitted in English.

Nice to have

  • Experience with multiplayer games, live-service titles, shipped games, or a portfolio.
  • Experience across HUD, menus, and frontend UX development.
  • Additional Unreal Engine 5 experience with ViewModels, materials, or C++.
  • Experience with Unity, Godot, or proprietary game engines.

Culture & Benefits

  • Fully remote work for employees located in Mexico.
  • Full-time employment with statutory benefits, including social security, annual leave, a Christmas bonus, and a vacation premium.
  • After three months: major and minor medical insurance, a savings fund, and grocery vouchers.
  • Collaborative, casual work environment with work-life balance and career growth opportunities.
  • Opportunity to work on major AAA game titles with experienced industry professionals.

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