2 дня назад
Lead UI/UX Designer (Mobile Free-to-Play Games)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead UI/UX Designer (Mobile Free-to-Play Games): Owning UX quality and UI/UX discipline for a mobile free-to-play game, translating game systems into user journeys, wireframes, prototypes, and scalable interface patterns with an accent on gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization. Focus on simplifying complex player experiences, validating interactions before production, mentoring a UI/UX Designer, and preserving design intent through implementation.
Location: Remote from Serbia, Romania, Turkey, Poland, Spain, or Portugal
Company
is developing a mobile free-to-play game based on a globally recognized entertainment IP.
What you will do
- Own UX quality and the UI/UX discipline across the game.
- Translate game and product concepts into user journeys, flows, wireframes, and interactive prototypes.
- Design intuitive experiences for gameplay, progression, onboarding, rewards, LiveOps, social features, and monetization.
- Identify usability issues early through design reviews, prototypes, and playable builds, then follow features through implementation.
- Establish reusable UX patterns, UI components, interaction standards, and documentation.
- Mentor another UI/UX Designer and collaborate with Game Design, Art, Product, Engineering, and Production.
Requirements
- Senior or Lead-level experience designing UI/UX for shipped games.
- Strong shipped experience with mobile free-to-play games, ideally casual or mass-market titles.
- Portfolio demonstrating UX thinking, finished game experiences, user flows, wireframes, prototypes, and individual contributions.
- Strong understanding of mobile interaction design, information architecture, hierarchy, readability, feedback, and usability.
- Experience with F2P systems such as progression, rewards, FTUE, events, LiveOps, and monetization.
- Strong Figma or equivalent modern product-design tool skills, UI design fundamentals, mentoring experience, and cross-functional collaboration skills.
Nice to have
- Familiarity with Unity-based game production.
- Experience using AI-assisted or rapid-prototyping tools.
Culture & Benefits
- 100% remote and flexible work from the listed countries.
- Lean, experienced team where UI/UX is central to the game experience.
- Significant influence over a flagship mobile game while it is being shaped.
- Opportunity to establish UX processes, standards, and design systems.
- Market-competitive compensation, paid time off, performance bonus, and annual performance reviews.
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