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6 дней назад

2D Texture Artist / Illustrator (Anime)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
2D Texture Artist / Illustrator (Anime) (Game Art): Creating stylized anime textures for 3D props and environments with an accent on hand-painted details, tilable and trimsheet workflows, and real-time game production. Focus on enhancing form and readability through color, value, material definition, UV painting, and texture optimization while collaborating with 3D Artists, Technical Artists, Art Leads, and Designers.

Location: Hybrid work with a requirement to work in the hirify.global office

Company

hirify.global develops game projects and maintains production teams across 2D, 3D, technical art, and design disciplines.

What you will do

  • Create stylized anime 2D textures for 3D props and environment assets.
  • Produce tilable and trimsheet textures for modular environment workflows.
  • Paint color, value, material definition, surface variation, and hand-painted details directly on 3D model UVs.
  • Enhance form, depth, silhouette, readability, and visual identity without relying on excessive realistic detail.
  • Collaborate with 3D Artists, Art Leads, Technical Artists, and Designers to maintain visual and technical consistency.
  • Prepare and optimize textures for real-time game production, including resolution, UV usage, formats, and material requirements.

Requirements

  • 3+ years of professional experience as a 2D Texture Artist, 2D Artist, or in an equivalent game development role.
  • Strong portfolio of 2D environment illustrations and anime-like background illustrations.
  • Practical experience with Photoshop, Clip Studio Paint, Substance Painter, or equivalent 2D painting and texturing software.
  • Strong understanding of color, value, lighting, material definition, controlled surface detail, and how 2D texture painting supports 3D form.
  • Basic understanding of Blender or other 3D software for texture previews, simple modeling, and UV work.
  • Willingness to work in the hirify.global office and collaborate proactively with production teams.

Nice to have

  • Experience with hand-painted and stylized texture workflows, UV painting, and baked texture information.
  • Experience with procedural node-based workflows in Substance Designer, InstaMAT, or similar tools.
  • Understanding of PBR and non-PBR stylized workflows and texture maps such as albedo, roughness, and normal.
  • Experience integrating and reviewing textured assets in Unity, Unreal Engine, or similar game engines.

Culture & Benefits

  • Hybrid work with semi-flexible hours, replacement hours, and paid overtime when required.
  • Competitive rewards, religious holiday allowance, and insurance coverage including BPJS Tenaga Kerja, BPJS Kesehatan, and private insurance.
  • Work devices, relevant software licenses, office facilities, complimentary lunch and coffee, and shuttle services.
  • Paid annual, sick, menstrual, marriage, parental, and bereavement leave.
  • Mentoring, premium learning resources, knowledge-sharing sessions, personal development plans, and transparent career growth.
  • Well-being check-ups, team-building activities, and opportunities for high-performing crew members to move to a permanent employment contract.

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