Назад
Company hidden
1 день назад

VFX Artist (Assassin's Creed Invictus)

Формат работы
onsite
Тип работы
fulltime
Английский
b2
Страна
Sweden/Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
VFX Artist (Assassin's Creed Invictus) (Game Development): Creating and integrating real-time environmental visual effects such as smoke, fire, explosions, snow, and water in a game engine with an accent on particle systems, textures, and artistic impact. Focus on optimizing effects for real-time performance, applying vector mathematics and shader workflows, and collaborating with creative and programming teams.

Location: Office-based in Montreal or Toronto, Canada, or Malmö, Sweden

Company

hirify.global develops interactive entertainment and video games.

What you will do

  • Create environmental effects such as smoke, fire, explosions, snow, and water using particle systems and original textures.
  • Design, integrate, and optimize real-time visual effects directly in the game engine.
  • Collaborate with creative direction and programming teams to define priorities, assess technical needs, and support tool development.
  • Balance artistic quality with technical constraints and real-time performance requirements.
  • Refine effects through playtest results and cross-functional feedback, troubleshoot technical issues, and consider relevant post-launch community feedback.

Requirements

  • Experience creating real-time visual effects for games or interactive media.
  • Understanding of 3D production pipelines, including modeling, texturing, lighting, or image processing.
  • Knowledge of 2D art tools, compositing software, 3D software, and game engines.
  • Understanding of lighting, composition, proportion, and color theory, with the ability to apply vector mathematics to visual effects.
  • Strong collaboration, communication, adaptability, and attention to detail.
  • Ability to work from an office in Montreal, Toronto, or Malmö.

Nice to have

  • Experience with procedural tools or shader workflows.
  • Portfolio showcasing strong visual effects work and the creative process.

Culture & Benefits

  • Cross-functional collaboration with creative and programming teams.
  • Work focused on immersive game worlds and player experience.
  • Opportunity to contribute to Assassin's Creed Invictus through visual effects and post-launch iteration.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →