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6 дней назад

Senior Graphics Engineer (Speculative Application) (Unity)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Graphics Engineer (Speculative Application) (Unity): Developing and optimizing Football Manager rendering features across multiple platforms with an accent on shaders, lighting, materials, and render-pipeline architecture. Focus on profiling GPU and memory performance, building artist workflow tools and asset validation, and solving complex rendering issues while maintaining visual fidelity.

Location: Here East, Queen Elizabeth Olympic Park, London, United Kingdom. Hybrid working model with 2–3 days in the studio per week; remote work by exception.

Company

Sports Interactive, a hirify.global Europe studio, develops Football Manager across multiple platforms and devices.

What you will do

  • Implement and maintain rendering features for character rendering, lighting, post-processing, and materials.
  • Develop and optimize Unity shaders and rendering code for multiple platforms.
  • Profile and optimize rendering performance and memory usage across target platforms.
  • Build tools that improve artist workflows, including automated tests and asset validation.
  • Debug rendering issues and maintain visual fidelity within performance constraints.
  • Collaborate with graphics engineers, artists, and other engineering teams on scalable rendering solutions.

Requirements

  • Extensive professional experience with C#, or strong C++ experience combined with deep HLSL and shader-optimization expertise.
  • Significant graphics software engineering experience, including at least one shipped game released on multiple platforms.
  • Strong knowledge of scriptable or custom render pipelines and render-graph architectures, such as Unity URP/SRP or equivalent.
  • Proficiency in HLSL, GPU architectures, rendering techniques, performance optimization, 3D mathematics, lighting, shadows, and PBR.
  • Experience with RenderDoc, Unity Profiler, PIX, NSight, or similar tools for profiling and debugging rendering issues.
  • Strong software engineering, asset-pipeline, communication, and cross-disciplinary collaboration skills.

Nice to have

  • Hands-on Unity experience, including URP customization, or experience ramping up quickly on new engines.
  • Experience with C# and Unity testing methodologies.
  • Experience developing for iOS, Android, or Nintendo Switch.
  • Familiarity with DirectX 11/12, Metal, or Vulkan.

Culture & Benefits

  • Private healthcare, dental plans, travel insurance, and a contributory pension scheme with contributions of up to 7% of annual salary.
  • Subsidized mental health, therapy, coaching, gym memberships, and access to onsite physical and massage therapist services.
  • Regular events with partnered football clubs and free access to games released under the hirify.global Europe umbrella.
  • Onsite breakfast bar, evening bar, clubs, societies, and team activities at the London studio.
  • Collaborative, inclusive environment focused on teamwork, flexibility, quality, ambition, and professional growth.

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