6 дней назад
Franchise Design Director (Game Design)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Franchise Design Director (Game Design): Developing the Total War design discipline, craft methodologies, and franchise design strategy with an accent on growing design expertise, player value, and cross-project leadership. Focus on building competency frameworks, coaching Creative Directors, analyzing franchise design, and using player feedback and data to improve design decisions.
Location: United Kingdom; hybrid work with three days per week in the studio for most roles
Company
Creative Assembly is a game development studio within , creating long-lasting games including the Total War franchise.
What you will do
- Lead the design discipline across Total War and own the overall franchise design strategy.
- Build competency frameworks, career progression paths, onboarding programs, and structured development for designers.
- Set design hiring standards, create and calibrate interview processes, and attract senior design talent.
- Support and coach Project Creative Directors while connecting franchise leadership with project teams.
- Define and maintain the Total War design vision, philosophy, standards, and teachable design methodologies.
- Analyze franchise design, player feedback, data, and industry trends to identify improvement opportunities.
Requirements
- Multiple shipped game titles, including at least one shipped in a design leadership role such as Lead, Principal, or Design Director.
- Demonstrated experience growing designers through competency frameworks, career progression, onboarding, mentoring, or formal training.
- Experience setting hiring standards and designing or calibrating interviews for design roles.
- Broad knowledge of games, player motivation, game design craft, and games development across platforms and genres.
- Strong communication, mentoring, consensus-building, accountability, and complex problem-solving skills.
- Confidence using data and spreadsheets to interrogate design decisions.
Nice to have
- Modding experience or experience with strategy titles, design tools, metrics, or IP holders.
- Experience with VB, C++, Python, art, writing, formal design education, teaching, or academic design training.
- Critical thinking training.
Culture & Benefits
- Player-focused, inclusive environment with opportunities for skills development and career growth.
- Temporary Work from Anywhere period each year, subject to visa and other restrictions.
- Enhanced holiday allowance, parental leave, flexible core hours, and no-notice holidays.
- Performance-based discretionary bonus, private medical and dental insurance, life insurance, and health screening.
- Relocation package for employees and dependents, wellbeing support, confidential counselling, free games, and technology discounts.
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