15 часов назад
Unreal Generalist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal Generalist (Unreal Engine): Creating cinematic CG environments, set extensions, vehicles, crowds, and props for live-action VFX with an accent on layout, texturing, look development, lighting, and rendering. Focus on integrating CG with live-action plates, troubleshooting assets and scenes, and improving Unreal Engine workflows through R&D and collaboration with supervisors and Technical Directors.
Location: Onsite in New Orleans, Louisiana, United States
Company
creates cinematic visual storytelling and collaborates with DC Studios, Warner Bros. Pictures Animation, and 6th & Idaho.
What you will do
- Create and refine CG environments, set extensions, replacements, vehicles, crowds, and props in Unreal Engine using models, scans, photogrammetry, reference photography, and live-action plates.
- Handle layout, texturing, material creation, look development, lighting, and rendering through final handoff to compositing.
- Create custom textures and materials using hand painting, photo sourcing, projection mapping, scans, and photogrammetry.
- Build cinematic static and dynamic lighting setups in Unreal Engine that integrate CG with live-action photography.
- Participate in early R&D and visual development for environments, set extensions, replacements, and DMP projections.
- Troubleshoot assets, materials, and scenes while collaborating with supervisors, artists, Technical Directors, and production teams on workflow improvements.
Requirements
- 5+ years of experience in high-end live-action VFX, animation, or episodic production.
- Strong Unreal Engine experience across environment creation, layout, materials, look development, procedural FX, lighting, and rendering.
- Proficiency with industry-standard DCC and texturing tools such as Maya, Substance Painter, Substance Designer, Mari, and Photoshop.
- In-depth knowledge of texture mapping, Sequencer, MRQ/MRG cinematic workflows, and real-time engine performance constraints.
- Familiarity with version control tools such as Perforce, SourceTree, or Git.
- Strong artistic judgment, problem-solving skills, attention to detail, and ability to collaborate across CG disciplines.
Nice to have
- Blueprints, Python, MEL, or other scripting and tool-development experience.
- Experience with stylized and photorealistic environments, photogrammetry, scanning, and scan-based Unreal assets.
- Knowledge of on-set camera workflows, compositing in Nuke, DMP, and projection-based environments.
- Familiarity with Houdini, ZBrush, Blender, ShotGrid, FTrack, or similar tools.
- Experience with hybrid workflows combining traditional VFX, practical elements, and real-time CG.
Culture & Benefits
- Work in a hands-on, collaborative VFX production environment.
- Contribute to innovative hybrid visual storytelling using Unreal Engine and CG.
- Join an inclusive and respectful workplace committed to diverse voices and perspectives.
- Equal employment opportunity protections apply under federal, state, and local law.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Похожие вакансии
10 часов назад
Senior Environment Artist (Horror Games)
109 000 - 138 000$
6 дней назад
Staff VFX Artist (Unreal Engine)
152 000 - 198 000$
1 день назад
Senior Character Texture Artist (Unreal Engine)
16 часов назад
Senior Level Artist (Unreal Engine)
1 000CAD
4 дня назад
Principal 3D Generalist (Unity)
75 000 - 120 000$
6 дней назад
Senior Environment Artist (Game Development)
103 000 - 155 000$