1 месяц назад
Lead VFX Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead VFX Artist (Unreal Engine): Establishing and executing scalable real-time visual effects systems and high-quality gameplay VFX for a growing game with an accent on stylized effects, technical standards, and cross-functional delivery. Focus on designing reusable VFX frameworks, mentoring artists, directing external partners, and building workflows that support reliable production.
Location: Raleigh, NC, United States
Company
is an artist-led independent studio founded by Anthony and Joe Russo, producing film, television, and interactive storytelling projects.
What you will do
- Set and maintain the visual quality bar for VFX across the game.
- Serve as the primary creative and technical owner of VFX output while guiding and mentoring VFX artists.
- Design scalable, reusable VFX systems for gameplay features, characters, and in-world assets.
- Create action-oriented real-time VFX and collaborate with gameplay, design, technical art, production, and art teams.
- Define and document VFX workflows, processes, and technical standards.
- Direct outsource and co-development studios and advocate for VFX scope and resources in planning.
Requirements
- 7 years of hands-on professional experience creating real-time VFX in Unreal Engine.
- At least 1 year of experience overseeing a team of VFX artists.
- A strong portfolio demonstrating high-caliber real-time VFX across multiple styles.
- Experience creating stylized VFX with strong control of shape, color, and timing.
- Expertise with complementary VFX and compositing tools, plus experience designing scalable VFX systems and pipelines.
- Must be legally authorized to work in the United States.
Nice to have
- Scripting or tooling experience with Python, Blueprint, or equivalent technologies for VFX pipeline development.
Culture & Benefits
- Full-time employment at an artist-led independent studio.
- Opportunity to contribute to interactive worlds and cross-media storytelling.
- Collaboration with internal teams and external development partners.
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