1 месяц назад
Publishing Product Director (Game Publishing)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Publishing Product Director (Game Publishing): Protecting the creative vision and player promise of an unannounced Crytek game while translating them into publishing, marketing, community, and go-to-market work with an accent on creative authenticity, player insight, and franchise narrative. Focus on bridging embedded game-team leadership with publishing priorities, shaping reveals and post-launch releases, and balancing commercial trade-offs across premium, live-service, DLC, and F2P business models.
Location: Frankfurt, Germany; hybrid working with three days per week in the office and up to two remote days
Company
is a game development company creating and publishing games, including an unannounced project in its portfolio.
What you will do
- Protect the game’s creative vision, tone, player promise, and franchise narrative.
- Work embedded in the game team as the daily bridge between game leadership and publishing.
- Act as the source of truth for Marketing, Communications, Community, and Commercial teams.
- Brief and review major marketing, communications, and community outputs for creative authenticity.
- Partner with the Chief Publishing Officer and Brand & Marketing Director on go-to-market plans.
- Guide reveals, launch activities, and post-launch releases while translating publishing priorities into actionable work for the game team.
Requirements
- 8+ years of experience at the intersection of game development and publishing or marketing, including significant time embedded in game teams.
- Experience supporting or launching at least one major game or live-service title from inside the game team.
- Ability to translate creative vision into commercial activation without compromising either side.
- Strong creative judgment, editorial instinct, player insight, audience segmentation, and community fluency.
- Fluency in premium, live-service, DLC, and F2P business models and multi-year roadmap strategy.
- Cross-functional leadership skills and the ability to influence game and publishing teams without direct authority.
Culture & Benefits
- Relocation support to Frankfurt, including flights for the employee and family, relocation budget, visa and work-permit assistance, and support with local authorities and settling in Germany.
- Furnished company apartment for the first three months in Frankfurt.
- Hybrid work model with flexibility for up to two remote days per week.
- Career development plan, German classes for the employee and family, and a free public transport pass.
- Fitness First gym membership, modern office facilities, company events, and 24 vacation days per year increasing up to 28 days.
- International workplace with employees from more than 42 countries.
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