5 дней назад
Senior GPU Performance Software Engineer (AI)
195 200 - 275 580$
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Senior GPU Performance Software Engineer (AI): Developing and optimizing oneDNN GPU kernels, math primitives, and code-generation infrastructure for deep learning frameworks with an accent on GEMM, convolution, attention, mixed-precision execution, and hardware utilization. Focus on profiling performance bottlenecks, designing scalable parallel algorithms, and co-designing GPU primitives with hardware and compiler teams.
Location: Hybrid work model in the United States, with on-site work at an assigned Intel site in Hillsboro, Oregon or Santa Clara, California.
Annual salary: $195,200–$275,580 USD
Company
's Software and AI organization contributes to oneDNN, an open-source performance library that powers deep learning applications on Intel hardware.
What you will do
- Develop high-performance GEMM, convolution, and attention kernels for AI workloads.
- Design JIT and code-generation infrastructure for GPU kernel generation.
- Implement fusion, memory-traffic, mixed-precision, and quantized execution optimizations.
- Build performance models, profile GPU primitives and runtime paths, and eliminate bottlenecks.
- Co-design GPU primitives and kernel architectures with hardware and compiler teams.
- Improve validation, benchmarking, and CI infrastructure for performance-critical workloads.
Requirements
- BSc, MSc, or PhD in Computer Science, Computer Engineering, Mathematics, Physics, or a related technical field.
- 5+ years of professional software development experience with expert-level modern C++.
- 2+ years of GPU programming and kernel optimization with SYCL/DPC++, OpenCL, CUDA, or HIP, or 5+ years of comparable low-level CPU performance optimization.
- Strong knowledge of computer architecture, cache hierarchies, memory subsystems, and parallel programming, including multithreading and SIMD/vectorization.
- Strong ownership, collaboration, and performance-focused problem-solving skills.
Nice to have
- Experience developing high-performance math libraries, including GEMM, convolution, reduction, or FFT kernels.
- GPU assembly-level tuning or compiler optimization experience.
- Familiarity with OpenMP or oneTBB.
- Basic understanding of deep learning primitives and upstream framework usage.
Culture & Benefits
- Work on a high-impact open-source library used across millions of devices.
- Collaborate with experts in GPU compilers, hardware architecture, and performance libraries.
- Access and influence next-generation discrete GPU software stacks.
- Competitive pay, stock programs, quarterly bonuses, healthcare, retirement benefits, and vacation.
- Hybrid flexibility with time split between the assigned site and off-site work.
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