8 часов назад
UI/UX Specialist (Game UI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
UI/UX Specialist (Game UI): Creating and implementing polished game interfaces in Unity, from art direction and moodboards to HUDs, menus, onboarding, settings, and reusable UI systems, with an accent on usability, accessibility, animation, and feedback design. Focus on building game feel through micro-interactions, transitions, particles, audio and haptic sync, while independently turning ambiguous briefs into shippable results.
Location: Remote from any location; Boulder, Colorado is listed as the company location.
Company
develops commercial games with a focus on polished, expressive player experiences.
What you will do
- Own the end-to-end UX/UI vision, from art direction, mood, and tone through final polish in Unity.
- Design and implement HUDs, menus, onboarding, settings, and reusable UI systems.
- Create game feel through micro-interactions, transitions, easing curves, screen shake, particle timing, and audio or haptic synchronization.
- Build and maintain a cohesive visual design system covering typography, color, iconography, spacing, and motion language.
- Prototype and iterate independently, turning rough sketches or brief concepts into polished, shippable results.
- Collaborate with engineers and designers on a small team while balancing accessibility with visual ambition.
Requirements
- At least one shipped commercial game with visible personal ownership of UX/UI.
- A portfolio demonstrating both design thinking and in-engine implementation, not only Figma compositions.
- Strong understanding of animation and motion principles, including easing, timing, anticipation, and follow-through.
- Experience with Figma, Adobe XD, or similar tools for high-fidelity mockups and translating designs into an engine.
- Strong foundations in typography, color theory, layout, visual hierarchy, and feedback-loop design.
- Experience driving ambiguous creative direction to a polished result and coordinating visual polish with audio and haptic feedback.
Nice to have
- Hands-on Unity experience with UGUI or UI Toolkit, Animator or Timeline, Shader Graph, and basic C#.
- Shader or VFX authoring for UI and custom Unity editor tools for faster iteration.
- Accessibility specialization, including colorblind-safe palettes, subtitles, adaptive scaling, and input-method parity.
- UX research experience with user testing, session recordings, or analytics-informed iteration.
- Motion graphics experience in After Effects or a shipped title recognized for UI/UX polish.
Culture & Benefits
- Contract engagement with an initial duration of 3–6 months and potential extension.
- Expected workload of approximately 30–40 hours per week most weeks.
- Close collaboration within a small team of 3–5 people.
- Applicants from underrepresented groups are encouraged to apply even when they do not meet every qualification.
- Transparency about the use of ChatGPT or other AI in application materials is requested.
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