Назад
2 часа назад

Middle/Middle+ Game Scout (Mobile Gaming)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
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TL;DR
Middle/Middle+ Game Scout (Mobile Gaming): Building and managing a pipeline of mobile game studios and publishing opportunities with an accent on outbound acquisition, partner qualification, and decision-maker outreach. Focus on identifying promising studios, presenting the publishing process, handling objections, and transferring registered partners to publishing operations.

Position

Middle/Middle+ Game Scout

Company

Hypercell Games

Company website

http://hypercell.games

Seniority

Middle

Employment Type

Full time

Salary

Negotiable

Location

Remote

Hypercell Games is a mobile game studio behind some of the most downloaded hybrid-casual and puzzle titles on the market. Our games reach millions of players worldwide. What you can definitely know about us is:

  • Sand Balls game –360 M+
  • Rope and Balls – 62 M+
  • Freaky Stan – 52 M+
  • Garden Balls – 22 M+
  • Unpuzzle – 22 M+
  • Run&Gun – 13 M+

We're looking for a Game Scout to join our Publishing team and build a stable pipeline of new mobile game studios and projects. You'll be responsible for the full acquisition cycle — from finding promising studios and identifying the right decision-makers to initiating communication, presenting Hypercell, and bringing interested studios to registration in Studio Portal. This is a highly proactive, outbound-focused role for someone who enjoys finding new contacts, starting conversations from scratch, and turning them into real business opportunities.

What are you working on?
  • Genres: Shooter, Hyper-casual, Puzzle, Casual
  • Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
  • Search for new mobile game studios and projects that could be a good fit for Hypercell.
  • Build and manage your own pipeline of potential publishing partners.
  • Identify founders, producers, Business Development managers, and other decision-makers within target studios.
  • Conduct outbound outreach through LinkedIn, email, Discord, Telegram, professional communities, and other relevant channels.
  • Use follow-ups, alternative contacts, and different communication channels to establish contact with studios that don't respond initially.
  • Conduct initial qualification of studios and games and assess their potential fit with Hypercell's publishing focus.
  • Conduct introductory calls with studios and present Hypercell and its publishing process.
  • Answer initial questions about publishing, game testing, metrics, and potential cooperation.
  • Handle objections and develop communication with interested studios.
  • Use your professional network and mutual connections to generate introductions and new opportunities.
  • Bring interested studios to registration in Studio Portal.
  • Maintain accurate lead statuses, contacts, and next steps in Studio Portal.
  • Transfer registered studios to the Publishing Operations Associate with all relevant context from previous communication.
  • Maintain relationships with acquired studios and re-engage them when relevant.
  • Participate in international gaming conferences and professional events when needed, helping build relationships and expand the studio network.
What kind of professional are we looking for?
  • Experience in Business Development, Sales, Partnerships, or a similar role with active outbound communication and partner acquisition.
  • Experience in the mobile gaming industry or in a B2B company working directly with mobile game studios.
  • Proven experience with cold outreach, lead generation, follow-ups, and independently building a pipeline.
  • Ability to independently identify relevant companies and find the right decision-makers and points of contact.
  • Strong communication and presentation skills, with the ability to conduct introductory business calls and present a company and its services.
  • Basic understanding of mobile game publishing and key game/product metrics , such as CPI, retention, ROAS, LTV, and testing.
  • Genuine interest in games and familiarity with the gaming market.
  • Fluent Russian and English at Upper-Intermediate level or higher.
  • High level of autonomy, initiative, persistence, and strong results orientation.
  • Willingness and ability to travel internationally, primarily to Europe, for gaming conferences and business meetings.

Nice to have:

  • Experience working directly at a mobile game publisher.
  • Experience acquiring game studios or mobile game projects.
  • An existing network of contacts within the mobile games industry.
  • Experience with AppMagic, Sensor Tower , or other mobile market research tools.
  • Experience working with CRM systems and independently managing a sales pipeline.
  • Experience participating in gaming conferences and professional networking events.
Why do we enjoy working here?
  • The opportunity to work on games played by millions of players.
  • Implement your bold ideas.
  • Paid vacation.
  • Support for professional development (training, coaching, and more).
  • Opportunity to grow and develop with the company.
  • Supportive and warm working atmosphere within the team.
The selection process
  • HR Interview
  • Test Assignment
  • Interview with the Publishing Producer

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