11 часов назад
Lead Character Artist (AAA Games)
150 400 - 180 000$
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Lead Character Artist (AAA Games): Defining visual direction and quality standards for stylized character development on a major AAA game project with an accent on team leadership, Unreal Engine workflows, and PBR-based asset creation. Focus on building exemplary character assets, coordinating internal and external production teams, and solving creative and technical challenges across art, design, animation, gameplay, and engineering.
Location: Remote, United States
Salary: $150,400–$180,000 USD per year in California, with compensation varying by location, skills, and experience; bonuses and/or equity may also be available.
Company
manages the application matching process for a partner developing a major AAA game project.
What you will do
- Lead, coach, and mentor a team of character artists while driving artistic quality and professional development.
- Define character art standards, workflows, guidelines, and reference assets in Unreal Engine.
- Collaborate with art, design, gameplay, animation, environment, engineering, and concept teams to develop character assets.
- Coordinate external development and outsourcing partners, including asset assignments, scheduling, reviews, and production tracking.
- Contribute to material and character art pipelines, bug resolution, custom tools, and production efficiency improvements.
- Provide clear feedback and priorities while supporting a collaborative, respectful, and high-performing team environment.
Requirements
- 10+ years of professional video game industry experience, including at least two shipped titles as a Character Artist.
- Proven experience leading, managing, mentoring, and developing character art teams; first-person game experience is strongly preferred.
- Expert proficiency with 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
- Strong mastery of PBR workflows, texture creation, baking, Substance Painter, and Photoshop.
- Advanced knowledge of anatomy, proportion, composition, volume, lighting, and color, combined with strong cross-disciplinary communication skills.
- Candidates located in Quebec must have professional proficiency in both French and English.
Nice to have
- First-person game development experience.
Culture & Benefits
- Remote work flexibility within the United States.
- 401(k) plan and Employee Stock Purchase Program eligibility.
- Medical, dental, vision, and basic life insurance coverage.
- 14 paid holidays, approximately 15–25 vacation days or discretionary time off, and up to 10 paid sick days annually.
- Paid parental and compassionate leave, mental health and wellbeing programs, family planning support, commuter benefits, and fitness expense reimbursements.
- Collaborative environment focused on creativity, innovation, professional growth, and high-quality AAA gaming experiences.
Hiring process
- uses an AI-powered matching process to evaluate applications against the role's core requirements.
- Shortlisted candidates are shared with the hiring partner, which manages interviews, assessments, and subsequent steps.
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