44 минуты назад
Game Designer (Balance and Economy)
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Описание вакансии
Текст:
TL;DR
Game Designer (Balance and Economy) (Game Economy and Monetization): Analyzing and reworking economies across multiple live game projects by modeling progression, resource flows, entity costs, rewards, and accumulation rates with an accent on balance, interconnected parameters, and player progression. Focus on detecting economy vulnerabilities, recalculating models as inputs change, building task-specific tools, and validating models against player analytics.
Location: Remote from anywhere. Working hours: 10 AM–7 PM (GMT+3), including a 1-hour break, with the option to adjust
Company
Nekki is a game development studio creating games for PC, consoles, and mobile platforms, including the Shadow Fight series, Vector, and 11×11.
What you will do
- Analyze existing game economies and structure their parameters.
- Build spreadsheet-based economy models covering progression, resource sources and sinks, entity costs, rewards, and accumulation rates.
- Identify imbalances, contradictions, anomalous values, and other vulnerabilities in economic systems.
- Model economy changes, prepare new versions, and recalculate models when inputs change.
- Discuss solutions with the Head of Monetization across multiple game projects.
- Create task-specific tools and later validate models against real player data with analytics.
Requirements
- 1–3 years of experience and experience in game development.
- Ability to build, calculate, and recalculate game economies, including progression costs, resource flows, upgrades, rewards, and accumulation rates.
- Confident spreadsheet skills and a good understanding of basic mathematics.
- Logical thinking, attention to detail, patience, and accuracy when working with large interconnected models.
- Ability to understand systems independently, explain formula results, report problems, and use analytics for self-checking.
- Willingness to use AI tools and create custom tools to solve work tasks.
Nice to have
- Experience with complex, multi-layered economies in 4X, RPG, strategy, battler, midcore, or live-service games.
- Experience working with configurations and analytics.
Culture & Benefits
- Remote work from anywhere with adjustable working hours.
- Informal team environment with shared gaming interests, game jams, tournaments, and meetups.
- Professional development through specialized conferences and educational events.
- English courses, psychologist sessions, and educational programs.
- Internal coins exchangeable for unique merchandise.
Hiring process
- Applications are reviewed within 7–10 days; candidates may not receive a response if the company decides not to proceed.
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