Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Зарплата и рынок
Выше рынка
$137к-253к/год
$140к$170кмедиана$190к
По похожим ролям (50) ~ $170к/год
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Хорошая вакансия
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Эта вакансия в Company hidden предлагает хорошую зарплату и четкие обязанности, что делает ее привлекательной для опытных специалистов по анимации в игровой индустрии.
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Высокий диапазон зарплатыЧеткие обязанностиТрендовый доменСильная репутация компании
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Animation Director (Game Development): Defining animation vision and leading the team creating character, gameplay, cinematic, and AI animation for AAA first-person action games with an accent on creative direction, technical animation pipelines, and player immersion. Focus on building high-performing animation teams, integrating animation systems and tools, directing performance capture, and delivering content at scale across disciplines and external partners.
Location: San Mateo, California, United States. Based on-site in the San Mateo studio with a combination of in-studio and remote workdays; work arrangements may change according to business needs.
Base pay: $136,880–$253,260 annually in the U.S.; incentive compensation may also be available but is not guaranteed.
Company
hirify.global is a worldwide developer, publisher, and distributor of interactive entertainment, with Sledgehammer Games developing AAA titles including Call of Duty.
What you will do
Define and champion the animation vision, quality bar, creative direction, strategy, staffing plans, and production goals.
Lead, mentor, and develop Animation Leads, Principal Animators, and animation team members.
Collaborate with Art, Design, Narrative, Engineering, Production, and studio leadership to support gameplay, storytelling, and player immersion.
Drive character, gameplay, cinematic, and AI animation experiences across first-person and third-person gameplay.
Oversee animation content, systems, pipelines, workflows, performance capture, and motion capture strategies using proprietary and industry-standard tools.
Review content, provide actionable artistic direction, and coordinate quality and execution with outsourcing and co-development partners.
Requirements
12+ years of professional animation experience in game development, including significant leadership experience.
Proven experience leading animation teams through the development and delivery of AAA titles.
Deep understanding of animation principles, character performance, gameplay animation, cinematics, and motion capture pipelines.
Strong expertise with Maya and modern animation workflows.
Experience partnering across Art, Design, Engineering, Narrative, and Production.
Ability to establish creative vision and execute against it through direct and indirect leadership.
Strong understanding of game engines, animation systems, state machines, blending, and technical animation pipelines.
Experience building, mentoring, and growing high-performing animation teams.
Excellent communication, collaboration, presentation, and stakeholder management skills; passion for games and exceptional player experiences.
Experience with performance capture direction and cinematic animation pipelines.
Experience working with globally distributed development teams and external partners.
Strong understanding of player-centered design and animation’s role in gameplay feel and immersion.
Culture & Benefits
Collaborative work with studio teams in Canada, Australia, and the UK.
Medical, dental, vision, healthcare spending, life, disability, and related insurance programs, subject to eligibility.
401(k) with company match, tuition reimbursement, and charitable donation matching.
Paid holidays, vacation, sick time, floating holidays, compassion and bereavement leave, and parental leave.
Mental health and wellbeing programs, fitness programs, free and discounted games, and other voluntary benefits.
Relocation assistance may be available if the company requires a geographic move for the job.
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