обновлено 2 дня назад
Division Principal Game Programmer (Unreal Engine, AI)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Division Principal Game Programmer (Unreal Engine, AI) (Game Development): Shaping the technical strategy and direction for Gameloft’s OTT portfolio across game engines, infrastructure, tools, pipelines, and live service operations with an accent on Unreal Engine production, C++ internal engines, and AI integration. Focus on building scalable production ecosystems, standardizing Unreal toolchains, resolving division-level technical challenges, and leading the development of senior programming teams.
Location: Hybrid in Ho Chi Minh City (Saigon), Vietnam
Company
develops games and operates a portfolio supported by multiple production and co-development studios.
What you will do
- Shape the long-term technical vision, roadmap, and architectural direction for the OTT portfolio.
- Lead technical strategy across game engine architecture, infrastructure, tools, pipelines, and live service operations.
- Lead R&D activities, including the integration of AI-driven productivity tools into game development pipelines.
- Establish coding standards, architectural patterns, workflows, and scalable production infrastructure.
- Coordinate Unreal toolchain standardization across partner studios, including Horde, UGS, Perforce branching, AutoSDK/Turnkey, and plugin baselines.
- Manage and mentor senior, principal, and lead programmers while coordinating with technical, production, design, art, and partner-studio stakeholders.
Requirements
- Experience providing technical leadership across multiple game development projects and production teams.
- Strong knowledge of game engine architecture, C++ internal engines, Unreal Engine or Unity production, infrastructure, tools, and pipelines.
- Experience resolving complex technical challenges at division or studio level.
- Experience managing and developing senior, principal, and lead programmers.
- Ability to collaborate with technical directors, producers, department heads, and external technology or co-development partners.
- Ability to work in a hybrid model from Ho Chi Minh City (Saigon), Vietnam.
Culture & Benefits
- Fixed-term contract employment.
- Work with multidisciplinary game development teams and partner studios.
- Focus on creativity, experimentation, continuous improvement, and product-oriented programming.
- Oversee a programming organization of approximately 35–40 people.
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →