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Game Engineer (Middle) (Unity)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Game Engineer (Middle) (Unity): Implementing and optimizing 2D and 3D game assets and features in Unity with an accent on visual effects, scripting, graphics processes, and art-to-game pipeline quality. Focus on tuning content for memory and performance, solving technical issues across development and QA, and building efficient workflows for creative and engineering teams.

Location: Hanoi, Vietnam; hybrid schedule with two remote days on Tuesday and Wednesday

Company

hirify.global Vietnam is part of the US-headquartered hirify.global family, creating mobile games and entertainment products for a global audience.

What you will do

  • Implement art, sound, and visual effect assets in Unity while preserving the creative vision and respecting platform technical limits.
  • Tune and refine game features, refresh live content, and support game operations.
  • Bridge creative and engineering teams to translate game concepts into production-ready experiences.
  • Diagnose and solve technical issues throughout development, QA, and go-live.
  • Research, document, and implement production techniques and best practices, and train the team on them.
  • Optimize workflows, assets, memory usage, performance, and the art-to-game pipeline for 2D and occasional 3D content.

Requirements

  • 3+ years of experience in a similar role, with a strong technical background or comparable academic and industry experience.
  • Previous experience with game or mobile game development pipelines.
  • Knowledge of visual effects, scripting, computer graphics processes, and asset optimization for low-bandwidth or low-performance environments.
  • Strong written and spoken English communication skills for collaboration with technical and creative teams.
  • Detail-oriented, organized, flexible, efficient, proactive, and able to manage multiple projects and priorities.
  • Passion for games and respect for players.

Nice to have

  • Ability to write JSON or Lua scripts for tools used in the art-to-game pipeline.
  • Knowledge of current production technologies and their practical application.
  • Adobe Photoshop experience.

Culture & Benefits

  • Work with international teams across Hong Kong, Singapore, Israel, Serbia, the US, and other locations.
  • English classes, online learning, specialized technical training, and hands-on experience with products reaching up to 100 million players.
  • Premium Bao Viet healthcare coverage of up to 1.2 billion VND per person per year, including dependent coverage.
  • Full salary during probation, compulsory social, health, and unemployment insurance from day one, and company-covered insurance contributions.
  • 13-month salary, performance and discretionary bonuses, and employee referral rewards.
  • 15–20 days of annual leave depending on tenure, five sick days per year, free daily meals, workstation equipment, and a 4,500,000 VND equipment allowance.

Hiring process

  • A test may be required during the interview process.
  • Expected onboarding is no later than mid-October 2026.

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