Назад
Company hidden
2 месяца назад

Spine Animator (Spine 2D)

Формат работы
remote (только Brazil)
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Brazil
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Spine Animator (Spine 2D): Creating expressive character, creature, prop, and UI animations for game projects with an accent on rigging, skinning, mesh deformation, animation blending, and engine integration. Focus on optimizing animation performance across platforms, matching gameplay requirements, and maintaining consistent visual quality across multidisciplinary productions.

Location: Remote, Brazil

Company

Yellow Panda is a Brazilian outsourcing and co-development studio providing 3D art production, Spine animation, DevOps, tool development, and porting services for Indie, AA, and AAA game studios.

What you will do

  • Animate characters, creatures, props, and UI elements in Spine 2D according to project guidelines.
  • Collaborate with artists, game designers, and developers to align animation with gameplay and artistic direction.
  • Prepare and organize Spine projects for integration with Unity, Phaser, and custom game-engine pipelines.
  • Optimize animations for performance across multiple platforms.
  • Maintain consistent animation style and provide feedback to junior animators during reviews.

Requirements

  • At least 2 years of professional experience as a 2D Animator or Spine Animator in the games industry.
  • Strong Spine 2D skills, including rigging, skinning, mesh deformation, and animation blending.
  • Good understanding of animation principles such as timing, spacing, squash and stretch, and anticipation.
  • Experience preparing animation assets for game engines, especially Unity.
  • Ability to collaborate effectively in a remote, multidisciplinary team.
  • Portfolio demonstrating Spine animation work.

Nice to have

  • Experience with Photoshop, After Effects, or other 2D animation tools.
  • Basic understanding of Unity or Unreal Engine animation systems and scripting integration.
  • Familiarity with PC, console, mobile, or web game production pipelines.

Culture & Benefits

  • Flexible remote work within Brazil.
  • Paid birthday leave, sick days without a doctor's note, national holidays, and a paid year-end holiday break.
  • Annual bonus pool and inflation-linked annual hourly-rate adjustment.
  • Monthly workshops, industry courses, and support for attending major game-industry events.
  • Guaranteed 8 paid hours each month with no unpaid downtime.
  • Annual company trip with expenses covered.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →