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Unreal Engine Developer (C++)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Unreal Engine Developer (C++/Blueprints): Building, launching, and maintaining high-quality games with an accent on gameplay systems, character behavior, AI, UI, camera systems, and console ports. Focus on designing scalable solutions, debugging and optimizing performance and memory usage, extending established codebases, and integrating features across internal and external teams.
Location: Remote, Brazil
Company
Yellow Panda is a Brazilian outsourcing and co-development studio delivering technical game development services for Indie, AA, and AAA studios.
What you will do
- Design, implement, and maintain gameplay features and systems in Unreal Engine 4/5.
- Develop scalable C++ and Blueprint-based solutions for gameplay systems.
- Integrate and iterate on gameplay mechanics, character behavior, AI, UI, animation, physics, input, and camera systems.
- Collaborate with game designers, artists, and technical artists to implement and refine features.
- Debug, profile, optimize, and fix gameplay issues while contributing to code reviews and technical documentation.
- Perform console ports of PC and mobile games and support asset and feature integration across teams.
Requirements
- 3+ years of professional experience with Unreal Engine 4 and/or 5.
- Strong proficiency in C++ and solid experience creating and maintaining gameplay systems with Blueprints.
- Professional experience on AA or AAA game projects.
- Strong understanding of gameplay programming, including character controllers, cameras, AI, UI, game states, animation systems, physics, collision, and input.
- Experience with Git, Perforce, or a similar version control system, plus debugging, profiling, and optimization.
- Fluent English, written and spoken, is required. Ability to work collaboratively with minimal supervision is expected.
Nice to have
- Experience with outsourcing or co-development studios.
- Networked or multiplayer gameplay experience.
- Console or PC performance optimization experience.
- Build pipelines, packaging, and deployment experience.
- Shipped PC, console, or XR titles, plus knowledge of game mathematics and physics.
Culture & Benefits
- Flexible remote work from Brazil.
- Paid birthday day off, sick days, national holidays, and a five-day paid holiday break.
- Annual bonus pool and annual inflation-linked hourly rate adjustment.
- Monthly workshops, industry courses, and support for events and conferences.
- Guaranteed eight paid hours every month with no unpaid downtime.
- Annual company trip with travel expenses covered.
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