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47 минут назад

Staff Machine Learning Engineer (Computer Graphics)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Staff Machine Learning Engineer (Generative AI/Computer Graphics): Developing and improving core generative models for graphics and video processing to enhance game rendering and live streaming with an accent on runtime efficiency, visual quality, and latency. Focus on researching new methods for video enhancement, designing advanced neural network architectures, and optimizing data generation pipelines.

Location: Hybrid in London, United Kingdom

Company

Sony Interactive Entertainment is the company behind the hirify.global brand, focusing on delivering cutting-edge hardware and network services for gaming and entertainment.

What you will do

  • Develop and optimize core generative models for graphics and video processing in live streaming and game rendering.
  • Research and prototype new methods for graphics/video enhancement and data generation pipelines.
  • Lead technical developments and collaborate on drafting academic publications and patents.
  • Collaborate with various R&D teams within Sony Interactive Entertainment to integrate advanced ML into SIE systems.

Requirements

  • PhD or MSc in Computer Science, AI, ML, Computer Graphics, or equivalent professional experience.
  • 7+ years of demonstrable research experience in industry or academia.
  • Strong proficiency in Python, PyTorch, or TensorFlow and libraries for computer vision/graphics.
  • Proven track record of leading technical developments with publications in top-tier conferences (CVPR, ECCV, ICCV, SIGGRAPH).
  • Expertise in neural network architectures (CNNs, Transformers, Diffusion) and training on large datasets.

Nice to have

  • Publications in journals like IEEE Transactions on Image Processing or conferences like NeurIPS, ICML, ICLR.
  • Theoretical understanding of the graphics pipeline (PBR, rasterization, ray tracing).
  • Experience with image processing theory and practical implementation.
  • Experience with 3D engines such as Unreal or Unity, including G-buffer extraction and motion vectors.

Culture & Benefits

  • Hybrid working arrangement (Flexmodes).
  • Comprehensive health benefits including private medical insurance and dental scheme.
  • 25 days of annual leave per year.
  • On-site facilities: gym, subsidized café, bar, and cycle garage.
  • Discretionary bonus opportunities.

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