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Lead 3D Character Artist (Gamedev)

Тип работы
fulltime
Грейд
lead
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Lead 3D Character Artist (Gamedev): Overseeing the creation of characters and monsters from initial story design to final in-game assets with an accent on R&D and process improvement. Focus on leading internal and external artistic teams, elevating visual quality, and ensuring seamless integration of high-fidelity assets into the game engine.

Company

hirify.global is a development studio focused on creating high-end AAA titles.

What you will do

  • Lead a team of in-house and external Character Artists, providing mentorship, feedback, and creative direction.
  • Research technical trends and actively develop technology within the proprietary engine to set quality and style goals.
  • Create high-poly models of characters and monsters, including clothing, body parts, and accessories.
  • Perform texturing under a PBR pipeline and produce beauty shots for visual targets and marketing.
  • Collaborate with Art Directors, Animation Directors, and Programmers to ensure assets perform perfectly in-game.
  • Manage the entire character creation process from initial design through to the final release.

Requirements

  • Minimum 5 years of experience in AAA game development as a 3D Character Artist.
  • Proven track record of participating in at least one released AAA title as a Senior or Lead 3D Character Artist.
  • Expertise in sculpting, modeling, and texturing with strong knowledge of PBR principles.
  • Deep understanding of low-poly model requirements for animation.
  • English: Upper-Intermediate (B2) proficiency required.
  • Experience with Version Control Systems (SVN/Perforce) and bug trackers like Jira.

Nice to have

  • Experience in animation and real-time hair creation/3D grooming pipelines.
  • Skills in preparing scanned models for character creation.
  • Scripting skills in Maya, 3ds Max, or external tools.
  • Experience with modular character systems and face creation techniques.
  • Strong eye for light, shade, color, and detail in texture maps.

Culture & Benefits

  • Comprehensive benefits package available.

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