Senior Level Designer (Unity)
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
TL;DR
Senior Level Designer (Unity): Designing and implementing levels for a third-person action roguelite with an accent on movement-driven traversal, spatial readability, and non-linear world flow. Focus on prototyping in Unity, iterating based on playtests, and owning feature areas from greybox to final state.
Location: Must be based in Poland, Romania, or Ukraine
Company
Room 8 Group is a strategic partner in external game development, providing creative and technical expertise for AAA and AA titles across all platforms.
What you will do
- Own level design end-to-end, from macro layout and world flow through greybox to final playable state.
- Design spaces that remain readable at high speed, ensuring clear sightlines and traversal cues.
- Build traversal-first layouts that emphasize momentum, verticality, and rewarding optional paths.
- Tune progression pacing, including skill upgrade placement and encounter density escalation.
- Prototype gameplay logic in Unity and iterate based on constant playtesting.
- Collaborate directly with Art, Engineering, and Game Design teams with minimal process.
Requirements
- Must be based in Poland, Romania, or Ukraine.
- 5+ years of professional level design experience with at least one shipped title.
- Strong grasp of movement-driven design and spatial readability.
- Hands-on proficiency with Unity, including ProBuilder, prefabs, and terrain.
- Ability to prototype and script simple gameplay logic using C# or visual scripting.
- English: Upper-Intermediate level required.
Nice to have
- Background in action-platformers, character-action games, or roguelites.
- Experience designing open or semi-open worlds with non-linear routing.
- Environment art sensibility, including set dressing and composition.
- Experience building custom level tools or editor utilities.
Culture & Benefits
- Opportunity to work on high-profile AAA and AA projects.
- Collaborative environment within a compact, senior-led team.
- High level of autonomy and entrepreneurial responsibility.
- Direct involvement in shaping level design standards for the project.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β