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2 месяца назад

Senior Level Designer (Unity)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Ukraine/Poland/Romania
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Level Designer (Unity): Designing and implementing levels for a third-person action roguelite with an accent on movement-driven traversal, spatial readability, and non-linear world flow. Focus on prototyping in Unity, iterating based on playtests, and owning feature areas from greybox to final state.

Location: Must be based in Poland, Romania, or Ukraine

Company

Room 8 Group is a strategic partner in external game development, providing creative and technical expertise for AAA and AA titles across all platforms.

What you will do

  • Own level design end-to-end, from macro layout and world flow through greybox to final playable state.
  • Design spaces that remain readable at high speed, ensuring clear sightlines and traversal cues.
  • Build traversal-first layouts that emphasize momentum, verticality, and rewarding optional paths.
  • Tune progression pacing, including skill upgrade placement and encounter density escalation.
  • Prototype gameplay logic in Unity and iterate based on constant playtesting.
  • Collaborate directly with Art, Engineering, and Game Design teams with minimal process.

Requirements

  • Must be based in Poland, Romania, or Ukraine.
  • 5+ years of professional level design experience with at least one shipped title.
  • Strong grasp of movement-driven design and spatial readability.
  • Hands-on proficiency with Unity, including ProBuilder, prefabs, and terrain.
  • Ability to prototype and script simple gameplay logic using C# or visual scripting.
  • English: Upper-Intermediate level required.

Nice to have

  • Background in action-platformers, character-action games, or roguelites.
  • Experience designing open or semi-open worlds with non-linear routing.
  • Environment art sensibility, including set dressing and composition.
  • Experience building custom level tools or editor utilities.

Culture & Benefits

  • Opportunity to work on high-profile AAA and AA projects.
  • Collaborative environment within a compact, senior-led team.
  • High level of autonomy and entrepreneurial responsibility.
  • Direct involvement in shaping level design standards for the project.

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