documentationunreal enginegame designleadershipindie gamespolishsystems designcombat designaa games
Вакансия из Telegram канала - Название доступно после авторизации
Пожаловаться
88
Крутая вакансия
развернуть
Высокоуровневая роль лида в уважаемой продуктовой студии с впечатляющим пакетом бенефитов и четкими ожиданиями, хотя знание польского языка является обязательным условием.
Кликните для подробной информации
Зарплата не указанаЯзыковой барьерПотрясающий соцпакетТоповая студияСовременный стекПонятный scope
🦄 Description
11 bit studios is looking for a Lead Designer to join an unannounced project and help define the gameplay foundations that support the overall game vision.
You will collaborate with Directors and other discipline Leads, guide a team of designers, and contribute feedback across gameplay, combat, systems, narrative, and level design. The role requires strong leadership, hands-on design experience, and an understanding of the opportunities and constraints of indie and AA development.
🚀 Responsibilities
• Collaborate with Directors to define gameplay pillars that support the game vision
• Work with other discipline Leads to develop practical solutions to production challenges
• Lead, mentor, and provide feedback to a team of designers
• Collaborate with multidisciplinary teams on foundational gameplay systems
• Review and provide feedback on gameplay, combat, systems, narrative, and level design
• Define clear technical and design requirements
• Maintain design quality within production schedules and project constraints
• Create clear and actionable project documentation
• Support alignment between design leadership and development teams
📚 Required Skills
• Experience as a Lead Designer or Design Director
• At least 8 years of professional experience in gameplay or systems design
• Professional experience with combat design
• Strong experience managing and mentoring design teams
• Experience working on indie or AA projects
• Understanding of indie and AA production limitations, capabilities, and advantages
• Ability to work in a hybrid model from the Warsaw office
• Polish and English proficiency at B2 level or higher
• Ability to create clear project documentation
• Ability to define technical requirements
• Ability to work within time and production constraints
• Excellent communication and collaboration skills
• Strong passion for games and knowledge of current industry trends
👍 Nice to Have
• Experience with Unreal Engine
🍪 What we offer
• Hybrid work with three office days and two remote days per week
• Additional annual pool of remote working days
• Flexible working hours
• 20 or 26 days of fully paid holiday leave
• Psychological support
• Private medical package
• Weekly office yoga sessions
• Multisport membership
• Team training budget
• English and Polish language classes
• Office library
• Dog-friendly office
• In-house gym
• Car and bicycle parking
• Chill zone with video, board, and arcade games
• International working environment
• Transparent salary ranges
• Annual bonus and motivation programme
• Relocation budget for candidates moving from abroad
• Attendance at game development events
• Employee referral programme
• Annual company events
• Company merchandise
• Preferential loans
Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →
Текст вакансии взят без изменений
Источник - Telegram канал. Название доступно после авторизации