Назад
Company hidden
5 дней назад

Build Generalist (Model/Texture/Lookdev)

Формат работы
hybrid
Тип работы
project
Грейд
senior
Английский
b2
Страна
Europe
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/

TL;DR

Build Generalist (Model/Texture/Lookdev): Producing high-quality VFX asset work with an accent on modelling/sculpting (organic + hard surface), developing and shading hard-surface assets, and texturing/lookdev workflows. Focus on Houdini/Arnold, Substance Painter/Designer, and Mari while collaborating with build and lighting teams to improve standards and workflows.

Location: Remote EU (Hybrid); Hamburg, London, Stockholm

Company

hirify.global (ILP) is a VES and Emmy award-winning VFX studio delivering animation and visual effects for major storytellers.

What you will do

  • Produce asset work to the highest creative and technical standards.
  • Model and sculpt both organic and hard-surface assets.
  • Develop and shade hard-surface assets using Houdini/Arnold.
  • Texture assets using Substance Painter/Designer and Mari.
  • Participate in build and lighting workflow reviews and provide feedback on standards.

Requirements

  • Location: must be based in the EU.
  • Proven track record building high-quality assets across multiple build areas (modelling, texturing, lookdev), including both hard surface and organic.
  • Thorough knowledge of Houdini, Mari, and/or Substance Painter/Designer (equivalent experience considered).
  • Strong artistic eye and ability to take ownership of work.
  • Great communication skills in English (written and spoken).
  • Humble, helpful attitude.

Nice to have

  • Shotsculpt experience.
  • Experience with USD/Solaris workflows.
  • Experience with fur/groom techniques.
  • Sculpting and displacement extraction in ZBrush and/or Mudbox.
  • Environment building and layout experience.
  • Experience ingesting raw photography/photogrammetry/scan data using Reality Capture (or similar).
  • Working knowledge of Maya.

Culture & Benefits

  • Freelance or fixed-term contract with various start dates.
  • Hybrid setup with remote work across the EU.
  • Collaborative build and lighting teams with feedback-driven workflow improvements.
  • Emphasis on learning, teaching, and pushing VFX quality limits.

Hiring process

  • Review of portfolio and relevant production experience across modelling, texturing, and lookdev.
  • Interviews to assess communication, ownership, and fit with build/lighting workflow standards.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →