5 дней назад
Environment Art Lead
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Environment Art Lead (Unreal Engine/Maya): Oversee the visual and technical creation standards for game environments, empowering artists and driving realism and storytelling. Focus on mentoring teams, improving pipelines and workflows, and collaborating with tools/engine/tech art to deliver performant, believable spaces within console and PC constraints.
Company
Infinity Ward studio at .
What you will do
- Maintain environment quality across projects created by a global team of artists.
- Mentor artists on established workflows and best practices, providing clear, constructive feedback.
- Prioritize and assign tasks to ensure deadlines and alignment with Directors, Designers, Production, and Outsourcing Managers.
- Research and incorporate latest techniques and industry standards for environment creation.
- Collaborate with Tools, Engine, and Tech Art counterparts to develop or improve workflows and streamline team efficiency.
- Create documentation of processes for others to follow as needed.
Requirements
- 7+ years of industry experience creating realistic environments for 3rd-person games as a Senior Artist or in an Art Leadership position.
- 3+ years in a leadership position supervising artists creating realistic environments.
- Strong collaboration skills with production/design to balance gameplay vs visual expectations and meet deadlines.
- Knowledge of working with build kits and large world construction methods (technical and visual).
- Advanced software skills: Unreal Engine and Maya.
- Location: based in Barcelona, Spain; onsite schedule of five days per week.
Culture & Benefits
- Leadership role within the Infinity Ward Art department, working with internal and external artists.
- Fast-paced environment with shifting priorities and production deadline focus.
- Emphasis on realism, storytelling, and continuous improvement of pipelines and workflows.
- Onsite work schedule: five days per week in the Barcelona office.
Hiring process
- Interviews focused on leadership experience, environment art standards, and collaboration across disciplines.
- Discussion of pipeline/workflow improvements and technical/art execution expectations.
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