Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Principal Software Engineer (Gameplay/Unreal Engine): Building and optimizing gameplay features and systems for Teamfight Tactics with an accent on cross-platform performance and high-volume game systems. Focus on driving architectural discussions, improving developer workflows, and mentoring engineering teams to deliver high-quality player experiences.
Location: Must be based in the United States (inferred from US-specific benefits like 401k and US labor law compliance).
Company
Riot Games is a global game developer dedicated to creating player-focused experiences and industry-leading titles.
What you will do
- Build gameplay features and systems for TFT game modes and cosmetics.
- Develop around-game UI features, including progression and monetization flows.
- Drive product, technical, and architectural discussions to ensure alignment with vision.
- Improve developer efficiency by enhancing tools and workflows.
- Collaborate with stakeholders across multiple disciplines to deliver features.
- Provide mentorship to engineers, tech artists, and tech designers.
Requirements
- 10+ years of software development experience with large code bases.
- 4+ years of experience with Unreal Engine, including tools and content pipelines.
- Expertise in C++ and Gameplay Engineering (Character, Camera, Controls).
- Strong communication skills for cross-disciplinary collaboration.
- Proven experience mentoring others in technical and soft skills.
- BS in Computer Science or equivalent fundamentals.
Nice to have
- Familiarity with Teamfight Tactics.
- Experience with mobile or multi-platform development.
Culture & Benefits
- Open paid time off policy and flexible work schedules.
- Comprehensive medical, dental, and life insurance.
- Parental leave for employees and their families.
- 401k retirement plan with company match.
- Collaborative, player-first team environment.
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