2 дня назад
Game Animator (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Game Animator (Maya/Unity): Creating character animations and dynamic cutscenes for a new survival game with an accent on timing, composition, and body mechanics. Focus on developing humanoid rigs, refining animation quality, and optimizing assets for game engine integration.
Location: Remote within Ukraine, or at offices in Kharkiv or Lviv
Company
International developer of award-winning mobile and desktop games with over 17 years of experience.
What you will do
- Create animations for gameplay mechanics, accounting for timing and speed requirements.
- Produce cutscene animations with a focus on composition and acting.
- Develop unique character animations for menus, interfaces, customization, and reward screens.
- Build and optimize basic humanoid rigs within the limits of the game engine.
- Improve and refine existing animations and rigs.
Requirements
- 3+ years of experience in a similar game development role.
- Strong understanding of animation principles, dynamic anatomy, posing, and body mechanics.
- Experience creating game rigs and using mGear.
- Proficiency in Autodesk Maya.
- English: Pre-intermediate level or higher.
- Location: Must be based in Ukraine.
Nice to have
- Experience with Unity (importing animations, Animator Controller, Blend Trees).
- Basic experience with Git or other version control systems.
- Artistic and acting skills.
Culture & Benefits
- Official full-time employment (one-year fixed-term contract).
- Minimum of 25 days of paid annual vacation plus paid public holidays.
- Medical support and fully paid sick leave for employees and their children.
- Reimbursement for coworking spaces and gym memberships.
- Individual development plans, regular feedback, and access to professional workshops.
- Educational English courses and mental health support with psychologists.
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