Technical Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Artist (Unreal Engine): Bridging art and technology by creating tools, workflows, shaders, and animation systems for Unreal Engine 5 projects with an accent on character rigging, Niagara effects, and HLSL shader development. Focus on building efficient art pipelines, optimizing real-time performance, and solving complex technical challenges within a small, collaborative team.
Location: Must be based in or able to work on-site in Stockholm, Sweden
Company
A small, fast-moving game development studio focused on high-quality Unreal Engine projects.
What you will do
- Create and maintain Control Rigs and animation systems in Unreal Engine 5.
- Develop and optimize Niagara effects and custom modules.
- Build shaders and materials using Shader Graph and custom HLSL code.
- Collaborate with artists and programmers to develop efficient art pipelines.
- Prototype technical solutions to improve visual quality and production efficiency.
- Solve technical challenges across multiple disciplines.
Requirements
- 3+ years of experience as a Technical Artist in game development.
- Strong proficiency in Unreal Engine 5 and Control Rig.
- Extensive experience with rigging, skinning, and procedural animation.
- Strong knowledge of HLSL for Niagara and shader development.
- Must be able to work on-site in Stockholm, Sweden.
- Good communication skills in English.
Nice to have
- Experience building artist tools and improving production workflows.
- Familiarity with profiling and rendering optimization.
- Experience with version control systems like Git or Perforce.
- Knowledge of Houdini or procedural content generation.
- Python or other scripting experience.
Culture & Benefits
- Opportunity for real ownership and creative freedom in a small team.
- Highly collaborative environment where individual impact is visible.
- Work on diverse projects with new creative and technical challenges.
- Tight-knit team culture with a focus on building great games.
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