Crowds Artist
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Crowds Artist (Houdini/Golaem/Massive): Create appealing crowd character performances from key framed cycles or motion capture data using crowd simulation and motion editing tools, with an accent on shot composition, simulation problem-solving, and accurate iteration based on approver notes. Focus on building and testing the features and tools needed to craft desired crowd performances while working effectively in a production Linux environment.
Location: 1000 Flower St, Glendale, California
Salary: USD 89,752 - USD 130,000 (yearly)
Company
’s DreamWorks Animation builds high-quality animated films and series.
What you will do
- Create crowd character performances from key framed cycles or motion capture data using crowd simulation software and motion editing tools.
- Help develop and test features and tools used to craft desired crowd performances.
- Organize and present work to approvers and address feedback accurately.
- Identify and solve problems in simulations, cycles, and renders.
- Collaborate effectively in a team and contribute to a positive working atmosphere.
Requirements
- Experience with crowd simulation software such as Houdini, Golaem, or Massive.
- Experience composing character elements in scenes and performing to camera.
- Experience working in a Linux production environment.
- Ability to work overtime and on weekends with short notice.
- Submit a resume/CV via www.nbcunicareers.com and provide a reel/portfolio of work examples (include a web address if available).
Culture & Benefits
- Hybrid role: generally contributing from the office a minimum of three days per week.
- In-person interview may be required for external candidates at an location prior to hiring.
- Equal employment opportunity and reasonable accommodation support available during the application/recruitment process.
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