3 дня назад
3D Environment Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
3D Environment Artist (Gamedev): Creating modular level art assets and props for a massive live-service AAA title with an accent on stylized art and technical optimization. Focus on building high-quality assets from scratch, including texturing, baking, and ensuring performance across platforms.
Location: On-site in Belgrade, Serbia
Company
is a global partner for Tier-1 publishers, specializing in the development of iconic, massive live-service AAA gaming titles.
What you will do
- Create modular level art assets and props from scratch.
- Develop trim sheets, tileable, and unique textures for high-quality assets.
- Optimize assets for various platforms, including LOD creation and collision setup.
- Collaborate with an international team on large-scale AAA projects.
Requirements
- 2 years of professional experience in the video game industry building architecture and props.
- Strong modeling background with the ability to manually adjust weighted normals.
- Proficiency in baking and texturing using Marmoset, Substance Painter, and Substance Designer.
- Ability to work effectively within Unreal Engine 5.
- Strong understanding of asset optimization and multi-part baking workflows.
Nice to have
- Experience with Maya.
- Passion for game development and a strong ability to learn quickly.
Culture & Benefits
- Work with an international team of world-class professionals.
- Access to learning and development opportunities, including mentoring and industry conferences.
- Comprehensive medical care package.
- Sensibly flexible working hours.
- Office perks including daily breakfasts, snacks, fruits, and coffee/tea.
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