1 день назад
UI/UX Designer (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
UI/UX Designer (Gamedev): Adapting a large, established simulation game to new platforms and display environments with an accent on user-centered design, information hierarchy, and accessibility. Focus on translating complex PC-first experiences into intuitive, native-feeling interfaces for new input methods and screen sizes.
Location: Remote (Canada)
Company
is a game development studio known for creating immersive simulation and strategy titles.
What you will do
- Collaborate with cross-functional teams to adapt existing UI/UX systems for new platforms while preserving core gameplay workflows.
- Review existing interfaces to identify and resolve friction points in navigation, readability, and accessibility.
- Design user flows, wireframes, and mockups that support new input methods and platform-specific interaction patterns.
- Maintain visual consistency with the established style and information hierarchy of the original game.
- Participate in playtests and usability evaluations to refine designs based on player feedback.
- Advocate for player-centered design and accessibility throughout the development lifecycle.
Requirements
- At least 3 years of professional experience in UI/UX design for games.
- Strong understanding of information hierarchy, readability, usability, and interaction design principles.
- Proficiency with industry-standard design tools such as Figma, Photoshop, or Illustrator.
- Experience designing interfaces for complex gameplay systems or feature-rich applications.
- Understanding of controller-first UX patterns and platform-specific user expectations.
- Ability to work independently and iterate on feedback within a production environment.
Nice to have
- Experience working on game ports, remasters, or platform adaptations.
- Background in visual design, typography, and information visualization.
- Experience conducting user testing and applying findings to design improvements.
- Familiarity with console, PC, and cross-platform user experience considerations.
Culture & Benefits
- Opportunity to work on established, complex simulation titles.
- Collaborative environment working closely with art, engineering, and production teams.
- Focus on solving complex usability challenges in a professional production setting.
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