Technical Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Technical Artist (Unreal Engine): Enhancing and streamlining asset production pipelines for AAA game titles with an accent on tool creation, shader development, and optimization. Focus on building asset management tools, writing HLSL/GLSL shaders, and troubleshooting technical issues to improve engine performance.
Location: On-site in Bucharest, Romania
Company
AMC Studio, part of Keywords Studios, is a world-leading 3D art and game development studio providing services for major Triple-A titles.
What you will do
- Collaborate with engineers and artists to assist and streamline asset production.
- Create tools for asset management within the game engine.
- Develop and update shaders to meet visual and technical requirements.
- Optimize assets, shaders, and pipelines according to hardware specifications.
- Perform bug fixing and troubleshoot complex technical issues.
- Prepare technical documentation for pipelines and tools.
Requirements
- 3+ years of relevant experience as a Technical Artist in gamedev.
- Strong proficiency in Unreal Engine 5.
- Excellent understanding of Blueprints and Editor Utility Widgets.
- Basic knowledge of Python, C#, or C++.
- Experience writing shaders using UE Materials system, HLSL, or GLSL.
- English: Intermediate level or higher.
Culture & Benefits
- Opportunity to collaborate with industry leaders on AAA titles.
- Competitive remuneration and professional growth opportunities.
- Projects aligned with individual expertise and interests.
- Environment dedicated to diversity and inclusion.
- Flexible work arrangements.
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