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7 дней назад

Senior Level Designer

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Poland
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Senior Level Designer (Unreal Engine): Building and iterating on game levels with full ownership from paper design and whitebox through scripting, debugging, optimization, and shipping, with an accent on shooter-level flow, playtesting feedback loops, and Unreal Engine Editor/UE4-UE5 production workflows. Focus on supervising Strike Teams, integrating new features into built-in levels, and documenting bug fixes and case studies while mentoring less experienced peers.

Location: PL, Warsaw (Remote/Hybrid). Open to candidates based in Europe.

Company

Independent AAA game development studio working on action/shooter titles and Unreal Engine projects.

What you will do

  • Block out and build levels, iterating heavily through playtesting and implementing feedback.
  • Collaborate with art and design/code teams to maintain visual quality while preserving gameplay and fun.
  • Own level creation end-to-end: paper design, whitebox, scripting, iteration, debugging, optimization, and shipping.
  • Manage or supervise established Strike Teams.
  • Fix bugs and write case studies for the knowledge base; share knowledge with less experienced peers.
  • Occasionally support Lead in recruitment projects with HR and onboard new hires.

Requirements

  • Based in Europe (role is open to candidates only from the game industry who are based in Europe).
  • Typically 5+ years of professional level design experience and at least one shipped AAA title on PC or console.
  • Strong level design fundamentals (chokepoints, routes, lines of sight, engagement distances) and shooter-genre experience.
  • UE4 or UE5 knowledge with full working proficiency in the Unreal Engine Editor.
  • Proficiency with Atlassian tools (JIRA, Confluence) and strong verbal/written communication in English.
  • Ability to process, understand, and implement feedback; self-motivation and good mentoring skills.

Nice to have

  • Experience with scripting languages and understanding programming paradigms.
  • Knowledge of Maya or 3DS Max (or similar 3D packages).
  • Unreal Engine 5 and Unreal Blueprint.

Culture & Benefits

  • Private medical healthcare including dental treatment (Signal Iduna) for PCF members and their families.
  • MultiSport card for you and your family members/friends.
  • Flexible working hours and free virtual health & mental wellbeing sessions.
  • In-office Polish and English language classes; personal development opportunities.
  • Fresh fruit, snacks, and beverages in the office; access to a free library of games and books.

Hiring process

  • Interviews focused on level design experience, shipped AAA work, and Unreal Engine production workflow.
  • Evaluation of communication, feedback implementation, and mentoring/supervision experience.
  • Discussion of collaboration approach with art/design/code teams and Strike Team responsibilities.

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