2 дня назад
Environment Artist (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Environment Artist (Unreal Engine): Creating high-quality 3D assets and modular environments for a third-person sci-fi action title with an accent on hardsurface modeling and PBR texturing. Focus on translating artistic direction into polished, production-ready assets and optimizing models for real-time gameplay.
Location: Remote (Canada)
Company
is a game development studio working on a third-person sci-fi action title.
What you will do
- Execute the visual direction of a sci-fi action game using a highly technical Unreal Engine pipeline.
- Create high-quality hardsurface assets, including props and environmental set pieces.
- Produce clean, efficient models and materials optimized for real-time workflows and gameplay needs.
- Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art teams.
- Deliver polished, production-ready work that maintains the overall project quality bar.
Requirements
- 4+ years of industry experience.
- Proven ability to create high-quality 3D environment art assets for games.
- Strong understanding of modeling, UVs, baking, and PBR texturing workflows.
- Experience in modular environment art creation and execution within a game engine.
- Proficiency with Substance Painter and/or Substance Designer.
- Experience collaborating with Art Directors and cross-disciplinary teams.
Nice to have
- Sculpting skills for natural forms, organics, and foliage.
- Experience with the Unreal Engine PCG system.
- Passion for science fiction and action games.
- Interest in worldbuilding, cinematics, or visual storytelling.
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