1 час назад
Environment Artist (GameDev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Environment Artist (GameDev): Implementing artwork from environment and prop artists into the game with an accent on LOD creation, collision setup, and asset optimization. Focus on building game-ready assets and ensuring correct naming and file structure within the project.
Location: On-site in Yerevan, Armenia
Company
is a professional game development studio focusing on creating high-quality assets and services for the games industry.
What you will do
- Implement artwork from environment and prop artists into the game engine.
- Create LODs and collisions for game-ready assets.
- Set up placeholder assets with the correct naming and file structure for assets, blueprints, and materials.
- Implement prototypes and final assets into the game.
- Address and re-implement assets to fix errors.
- Contribute to a team-oriented production environment.
Requirements
- 2+ years of working experience as an Environment/3D Props Artist.
- Solid modeling skills using Blender and Maya.
- Strong understanding of modular environment workflow.
- Proficiency with standard game industry software packages and tools.
- Experience in optimizing polygon counts, creating LODs, and setting up collision models.
- Ability to receive and apply constructive feedback.
Nice to have
- Moderate experience with Unreal Engine 5 or other game engines.
- QA mindset and problem-solving skills to identify and fix asset issues.
Culture & Benefits
- Opportunity to work with an international team of world-class professionals.
- Learning and development through mentoring, lectures, and industry conferences.
- Comprehensive medical care package and additional care bonuses.
- Sensibly flexible working hours.
- Office perks including breakfasts, snacks, fruits, tea, and coffee.
- Corporate parties and team-building events.
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